show episodes
 
Remember those classic Atari 2600 games? They were sure fun to play, but didn't you ever wonder why they sent a plumber to take out Donkey Kong? What Yar was seeking revenge against? What made those robots go berserk? Me too? ATARI BYTES is more than a game review podcast. It's an exploration of the games to divine what exactly the story within the game is. And if we can't find those answers, we'll make 'em up.
 
What happens when an award-winning writer hits 'eject' on the 9 to 5, grabs a backpack, and dives head-first into the weird and wild world of 'digital nomads'? After 7 YEARS in Asia, Europe, and parts unknown, BROOKE BURGESS (Broken Saints, Becoming, The Cat's Maw) shares candid tales of culture shock, creative inspiration, sex and relationships, psychedelics and spirituality, and much MUCH more... It's a mid-life renaissance man's 'Eat, Pray, Love' — but with the naughty bits proudly intact ...
 
A games and literature podcast all about stories, from London-based indie developers Weather Factory. Forgotten myths, fantastic sources, gothic tropes and ghoulish tales. All with a list of the games / texts we talk about at the bottom of the episode summary, so you can go away and play/read to your black heart's content.
 
Dorkside Podcast is dedicated to all things nerdy- hosted by the staff of the Darkside Records (check out The Darkside Records Podcast, our other monthly podcast dedicated to music, vinyl, and independent record stores). Recorded at Darkside Records, 611 Dutchess Turnpike (Rt 44) in Poughkeepsie, NY. !!WARNING: THIS PODCAST CONTAINS MULTIPLE SPOILERS!! Music by Dead Empires (deadempires.com) Subscribe to "Dorkside Podcast" on iTunes: https://itunes.apple.com/us/podcast/dorkside-at-darkside-p ...
 
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show series
 
Game designers Jon Gilmour (Dead of Winter, Dinosaur Island) and Ian Moss (Duelosaur Island, Wonderland's War) join us to discuss video games that would make cool board games, what video games have taught them about game design, our ideal gaming group, and how new RPGs make themselves stand out from the crowd. Here are the games covered on the show…
 
It's our 50th episode! We celebrate by discussing: Our top 3 games in BoardGameGeek's top 100 Our favorite genres (and our favorite game in that genre) The best moments from our podcast so far The board game that got us into board gaming Here are the games we mention on the show: Mike's topic: Favorite game in our favorite genre Gloomhaven Hansa Te…
 
Closing time Time for you to go back to the places you will be from. Closing time This room won't be open 'til your brothers or you sisters come. So gather up your jackets, and move it to the exits I hope you have found a Friend. Closing time Every new beginning comes from some other beginning's End, yeah. YouTube Channel, Yo. Facebook Page, homie.…
 
Two guests! Nick Brachmann (Leder Games) and John de Campos (Terrible Games) join us to discuss their upcoming games (Fort and Token Terrors Battlegrounds, respectively) and our four new topics: Deckbuilding games with a unique twist Our other hobbies that we'd like to see brought to life for tabletop gaming The differences between "design" and "de…
 
We're talking so many "favorites" today: our favorite games where points don't matter, favorite games that revolve around illustrations (not necessarily drawing), favorite board game universes, and favorite game-induced social interactions. Our guest is Eric Slauson, designer of Tattoo Stories, Nerd Words, and the upcoming MonsDRAWsity. Here's a li…
 
What do we really mean when we want to play a "storytelling" game? Designers Sen-Foong Lim and Banana Chan join to discuss this as well as the upcoming Jiangshi RPG, our favorite board game themes, and board game cultural appreciation vs. appropriation. Here's a full list of games discussed on the show: Intro Jiangshi: Blood in the Banquet Hall Sco…
 
Uber content creator Ruel Gaviola (Geek & Sundry plus a million other things) joins us this week to talk about under-the-radar games that need more love, games we can play outside that won't get blown away, genres we don't like (and exceptions to them), and online communities. Here's a full list of games discussed on the show: Mike's topic: Games w…
 
As Intellivision Month draws to a close in episode 231, prepare to be swept off your feet by the enchanting tale of "Beauty & the Beast"! Soak up that Disney Magic! *checks notes* Sorry, not the Disney movie. Okay, we cover the times fairy tale from.... *squints at some scribbles in notes* Sorry again. Actually, we're playing iMagic's 1982 game "Be…
 
It’s the 10th anniversary of my creepy AF graphic novel BECOMING — published by ARCANA Comics — so what better way to celebrate in remote lockdown than a suitably spooky reading + hypnotic new music by Owl Cave Dreams? SKIP TO 4:10 to dive straight into the narrated goodness of the first act of the story. If you like what you’re hearing? Then drop …
 
We talk (non-roll-and-write) board games that are perfect for streaming to your friends, and we delve into how a game company like The Op works with so many big-name licenses (Marvel, Harry Potter, and...um, Golden Girls). Plus, what is that X factor that makes a game really great? And Mike Zipkin gives impressions on Nintendo's Clubhouse Games. He…
 
Intellivision month rolls on in episode 230 like a poker chip off the chest of a gambler who has passed out after a sound thrashing by Lady Luck. We're playing Mattel's LAS VEGAS POKER & BLACKJACK from 1979. What are the odds that this is a good episode? Well, we're keeping our cards close to our vest. We've managed to bluff our way through 230 epi…
 
Intellivision Month continues in episode 229 with SPACE BATTLE, Mattel, 1979. In this era of social distancing, "space" is a concept we know well. "Battle" is, unfortunately, something we've seen all too much of. SO, take a break with some games and stories. This week's original short story is: BAD POETRY CORNER: SPACE BATTLE Thanks to Kevin McLeod…
 
How should game publishers and designers respond to recent political events? We also talk about premium components (the business behind them and how we do our own upgrading) and reissued/remade games like King of Tokyo Dark and Kemet: Blood and Sand. James Hudson, senior director of tabletop gaming at Skybound Games (Sorcerer City, Superfight, Tida…
 
This is # 2 in a 'DREAMTIME' series I've been recording live and unfiltered, where I share profound 'visions' downloaded in sleep. Prophecies? Well...that's for YOU to decide. You can find VIDEO of the first—a super emotional symbol dream on the eve' of my 50th— over on my FB and Youtube pages (5000 FB views and counting!) Featuring hypnotic new tu…
 
Any old episode could give you swords. Any old episode could give you serpents. But this week in episode 228, to launch INTELLIVISION MONTH 2020, we're giving you SWORDS AND SERPENTS. I know! How can we afford such generosity? Does this 1982 iMagic sword and sorcery (and serpent) title win the treasure or deserve to die in a fireball? THIS WEEK'S S…
 
Please watch or listen to Spawn On Me. Please consider donating to: The Innocence Project, Go Get It Tobacco, REBUILDTHEBLOCK - 4 Black Owned Small Businesses, Scores Sports Bar Mpls Rebuild, Access PR Small Biz Relief, Consignment Store, Rebuild Guns and Roses Boutique, Reclaim the Block, Northstar Health Collective, NAACP Legal Defense Fund, Blac…
 
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