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We often think of trade shows today as just gimmicky PR extravaganzas that rarely surprise and amaze, with most big reveals having been leaked way before hand and little revolutionary happening on the show floor. The Amusement & Music Operators Association International Exposition of Games and Music in 1980 was everything but though, with some (pun…
 
Ken Williams is the co-founder, with his wife Roberta, of Online Systems, later Sierra Online, and then just Sierra. He lead the company through the creation of the first graphic adventure, Mystery House, animated adventure, King's Quest, the first online games network, TSN, and so many other firsts, as well as, acquiring such developers as Dynamix…
 
Electronic games may be about to crash! Amstrad enters the console wars Pokemon single handedly saves video games These stories and many more on this month's episode of the Video Game Newsroom Time Machine This month we will look back at the biggest stories in and around the video game industry in September of 1970, 1980, 1990, and 2000. As always,…
 
Chris and Mads spend two months bumping into stuff in Ys I and II on the PC Engine. We also reveal which spooky game we will be playing in October. Thanks again to all of our Patreon’s who made this episode possible. Andy Hudson Ricardo Engel Adrian Nelson Alastair Barr Straight2Video RoseTintedSpectrum Matthew W James Bentley Wiedo Belochkin Tony …
 
Dean and Chris get together for the first in a new series of Spectrum Next themed episodes. In this episode, they look back at the two Kickstarters and talk Spectrum Next programming with Sunteam's Paul Weller. Thank you again to all of our Patreon’s who made this episode possible. Andy Hudson Ricardo Engel Adrian Nelson Alastair Barr Straight2Vide…
 
Electronic Arts, Activision, Sierra, Sega, GT Interactive, Konami... few resumes include so many illustrious names, but Chris Garske's does. Find out how this industry veteran helped bring some of the biggest games to market in this in depth interview. Links: https://chrisgarske.com/ https://www.linkedin.com/in/chris-garske-2625624/ https://www.mob…
 
In this episode Dean and Steve talk to Daz and Taggster from The Arcade Perfect podcast and debate which home micro version of the Star Wars arcade was the best plus Nintendo's recent Super Mario Bros Game & Watch is discussed! Thank you yet again to all of our Patreon’s who made this episode possible. Andy Hudson Ricardo Engel Adrian Nelson Paul D…
 
Ethernet heralds a new age of networked computing Sonic the Hedgehog is coming... Playstation2 gets a US launchdate These stories and many more on this month's episode of the Video Game Newsroom Time Machine This month we will look back at the biggest stories in and around the video game industry in August of 1980, 1990, 2000. As always, we'll most…
 
There's a slice of retro for everyone as Dean and Steve talk about the Evercade handheld console by Blaze, Matt looks back at the demoscene, plus Chris and Mads talk to two of our Patreon's about their favourite games. Thank you yet again to all of our Patreon’s who made this episode possible. Adrian Nelson Paul Davies Alastair Barr Straight2Video …
 
Activision launches the third party publisher business EA bets big on Sega and Microsoft nabs Halo These stories and many more on this month's episode of the Video Game Newsroom Time Machine This month we will look back at the biggest stories in and around the video game industry in July of 1980, 1990, 2000. As always, we'll mostly be using magazin…
 
We pick up in this second part of our interview with Don Daglow, as he leaves EA to join Broderbund, where he would produce Prince of Persia, help land distribution for SimCity and license Star Wars. He followed that amazing run with his own studio, Beyond Software, later renamed Stormfront Studios, that would create the first graphical MMO, Neverw…
 
Don Daglow started making games on PDP-10s in the 70s, before becoming one of the first developers for the Intellivision, creating the groundbreaking strategy title Utopia. Later, he went on to be an early producer at EA and Broderbund, helping bring us classics like Racing Destruction Set, Shufflepuck Cafe (a personal favorite of mine), Prince of …
 
In our latest game club episode, Mads and Chris take a look at the Amstrad CPC port of SNK classic, Ikari Warriors. They also reveal the winner of July's poll and look ahead to the summer RPG! Thank you yet again to all of our Patreon’s who made this episode possible, especially in these trying times. Stay Safe. Paul Davies ( Hermski ) Alastair Bar…
 
Atari sues Activision Sega takes on the Gameboy and Nintendo gives away gloves These stories and many more on this month's episode of the Video Game Newsroom Time Machine This month we will look back at the biggest stories in and around the video game industry in June of 1980, 1990, 2000. As always, we'll mostly be using magazine cover dates, and t…
 
From the earliest days of hand held electronic games, and arcade hits like Sinistar, through the golden era of Lucasarts adventures to the cutting edge tech of games as therapeutic tools, Noah Falstein was there, pushing boundries and showing the world what gaming really could do. Links: https://www.mobygames.com/developer/sheet/view/developerId,16…
 
Chris sits down with Francisco Gonzalez to talk all things point 'n' click including what classic games inspire him, the state of narrative in games and a preview of the forthcoming Rosewater. Thank you yet again to all of our Patreon’s who made this episode possible, especially in these trying times. Stay Safe! Aaron Maupin Aiden Marriott Alastair…
 
In this month's game club episode, we don our purple ninja suits and strap on our falchion tonfa swords in order to save the world in Strider, the wonderful 1989 arcade classic. As always, a special thank you to all of our Patreon’s who made this episode possible, especially in these trying times. Stay Safe! Aaron Maupin Aiden Marriott Andrew Gilmo…
 
He was there when Universal came to US shores, he helped pioneer arcade distribution, brought Capcom into the home, and made the Disney Afternoon a gaming legend. Today we talk to industry veteran, Joe Morici. Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com And if you…
 
If you ever played a computer strategy game on your home micro computer in the 80s or 90s, spending countless hours moving your troops around the battlefield, be it Antietam, Vietnam, WWII or even the mythical land of Krynn, or one of the amazing Gold Box games, you have one man to think, Joel Billings, founder of SSI. Send comments on twitter @vid…
 
Join Mads, Chris, Steve & Dean as the flick through the pages of the October 1992 issue of The One Amiga magazine. The guys play 4 of the games reviewed in this issue and see how those games measure up today. Yet again, a special thank you to all of our Patreon’s who made this episode possible, especially in these trying times. Stay Safe! Aaron Mau…
 
Apple introduces its next gen system Acclaim powers up its team and Nintendo wants a piece of the Harry Potter pie These stories and many more on this month's episode of the Video Game Newsroom Time Machine This month we will look back at the biggest stories in and around the video game industry in May of 1980, 1990, 2000. As always, we'll mostly b…
 
In this episode Tactical advisor Mads Kristensen, sends commanding officer Chris Worthington - a decorated veteran who fought in the Willy Wars - into the fray once more as we battle our way through Advance Wars on the Gameboy Advance. Special thanks to all of our Patreon’s who made this episode possible, especially in these trying times. Stay Safe…
 
There are many legendary CEOs in the gaming business, and while many of them were famous for either their charisma, their business acumen, or their larger than life personalities, I can think of only one who was famous for all three, and he's our guest today on the Video Game Newsroom Time Machine, Mr. Wild Bill Stealey. Send comments on twitter @v…
 
Arcade operators fear the VCS Nintendo trounces Atari in court and The PS2 takes Japan by storm These stories and a very tired Karl on this month's episode of the Video Game Newsroom Time Machine This month we will look back at the biggest stories in and around the video game industry in April of 1980, 1990, 2000. As always, we'll mostly be using m…
 
Chris, Steve and Mads dive headlong into Mario's 8 bit adventures in the first of our community playthrough companions. Special thanks to all our Patreon’s who made this episode possible, especially in these trying times. Aaron Maupin Aiden Marriott Andrew Dickinson Andrew Gilmour Andy Marsh ArcanaArt.Com Blake Brett Cane and Rinse Chris Rowe Chris…
 
We sit down with Michael Katz for a second round, this time covering Epyx's publishing of Lucasfilm's first titles, working with Jack Tramiel's Atari, and helping establish Sega's no nonsense advertising for the Genesis. Send comments on twitter @videogamenewsr2 Or videogamenewsroomtimemachine@gmail.com And if you like what we are doing here at the…
 
Mads and Chris dodge bullets and popular opinion when they take on the seminal shooter, Ikaruga. The guys also discuss life in lockdown and look forward to some arcade action in May. A massive thank you to Rosko Lewis for allowing us to use his great music track 1UP which is featured at the end of this episode. Visit https://open.spotify.com/album/…
 
Zenith enters the home computer market, Atari's Lynx goes national & Nintendo finally embraces disks with the 64DD. These stories and some that aren't about abject financial failures on this month's episode of the Video Game Newsroom Time Machine This month we will look back at the biggest stories in and around the video game industry in March of 1…
 
On this special episode of the Video Game Newsroom Time Machine, Karl has a chat with industry legend Michael Katz. They talk about his time at Mattel, the inner workings of product development in the toy business, how he developed the concept of the electronic LED game there, then went on to lambast that very product line at his next position at C…
 
In this episode Chris Worthington is on sole hosting duties as the team report on location at Revival 2020 Part 1 and we hear from Andrew Dickinson, author of Dreamcast: Year One. Thanks to all our Patreon's who made this episode possible. Aaron Maupin Aiden Marriott Andrew Gilmour Andy Marsh ArcanaArt.Com Blake Brett Cane and Rinse Chris Rowe Chri…
 
In this episode Mads and Chris weave their way through the 1990 Lucasarts classic, Loom. The result of the March poll is revealed and we discover that Chris has never played a single game of note from the genre theme for April! Special thanks to TeJay for giving us permission to use his awesome artwork for the cover of this episode. Visit TeJay's T…
 
In this game club episode, Mads, Steve and Chris bonk their way through the Turbografx favourite, Bonk's Revenge. They also reveal the result of February's poll and look ahead to March. As usual, many thanks to our Patreon supporters! Aaron Maupin Aiden Marriott Andrew Gilmour Andy Marsh ArcanaArt.Com Blake Brett Cane and Rinse Chris Rowe Chris Wor…
 
Dean Swain is joined by Alex Crowley to discuss why the Vectrex is now a must own console. Plus, the ZX Spectrum Next prepares to ship to backers! Thanks to all of our Patreon Supporters! Aaron Maupin Aiden Marriott Andrew Gilmour Andy Marsh ArcanaArt.Com Blake Brett Cane and Rinse Chris Rowe Chris Worthington (Dodgy geezer) Clint Humphrey Darren C…
 
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