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I know I said that Season 10 had come to an end after 22 episodes but when opportunity strikes it’s best to grasp it with both hands. Besides, episode 23 also has a nice, mystic ring to it. My guest today is the single biggest influence on this podcast, a huge inspiration to me as a gamer and Game Master, and just about the best source of roleplayi…
 
A selection of comments and questions from listeners to round off Season 10. Lots of interesting thoughts and a whole bucket of encouragement for me! Thank you to all the callers: Wiebe, Jason C., Frank, Lord Tygger, Bob from Safeco, James Sral, Graham First Age, and Brian. Thanks also to you for listening, to all the RPR Patrons, and to everyone w…
 
A very special episode in which Jon from Tale of The Manticore and I hopped online to play an improvised game using the Mythic solo game engine. There was zero prep and the whole thing was very off-the-cuff but we had a great time! The result is lightly edited because I didn't want to lose any of the magic I felt between us as players and the emerg…
 
Three and a half years, ten seasons, and 295 episodes have elapsed since Roleplay Rescue began. Where have we got to, what’s the pathway forward, and do I have anything else left to say? As I reach Episode 20 of this tenth season, a milestone I set up in my mind at the beginning, I am taking stock and wondering what more I can share with this fanta…
 
A few days ago I was privileged to be able to schedule a conversation with Daniel Jones, the originator of the term Otherworld-immersion and a proponent of the idea that changing the methodology of our roleplaying games being the key to changing the experience we have at the table. For those who don’t know him, Daniel is a published author, game de…
 
What do you do when, as a GM, you have nothing prepped and you are staring down the barrel of a session? You’ve had two weeks to prep but no, you couldn’t bring yourself to sit down and make any notes, so now you have nothing? Isn’t it just easier to bail out, make your excuses, and try again next time? Today, I want to talk about how to do emergen…
 
In what is one of the most creative activities in the human sphere, why do we outsource our creativity to others? Over the past 40 years or more I have spent countless hours and thousands of pounds buying, reading, and trying to use the untold prescriptions for roleplaying available on the market… and not one of them has matched my needs or desires…
 
Hello Rescuers! Finally managed to pull together a call-in bonus episode, featuring messages from Jason, Brian, Evil Jeff, and Barney! Thanks to those guys for sending in their thoughts. Hope this is of interest and please consider joining in with your questions or comments. Game on! Roleplay Rescue Details: Roleplay Rescue Theme by Jon Cohen from …
 
How do you deal with the great Terror Phantom, the question of what will people think? How can we overcome the social anxieties around running and playing in roleplaying games? Where do we even begin? Big thank you to Jason for the call-in! Game on! Roleplay Rescue Details: Roleplay Rescue Theme by Jon Cohen from Tale of the Manticore: Tale of The …
 
Growing up, I was introduced to tabletop hex-and-chit board wargames from a very early age. The source of my wargaming roots came from my father’s interest but I have never been entirely clear on how he got involved. While I delved off into roleplaying games around sometime around 1980, Dad has always been a wargamer and this was an interest that s…
 
What would happen if I took the Classic hexcrawl game structure, Rob Conley’s revised Wilderlands of High Adventure hex maps, the Dungeon Fantasy Roleplaying Game rules, Doug Cole’s excellent Delvers To Grow quick character creation templates, and the forthcoming Nordland Bestiary, also produced by Doug Cole’s Gaming Ballistic? Well, I want to find…
 
Today I have a short rant on the idea that what we do, each of us, is inherently valuable. My assertion is that whatever we do - individually or collectively - as gamers, friends, and curious onlookers, it all has value. It’s valuable because you made it. Because you thought it. Because you shared it with us. We might not like it, agree with it, or…
 
Talking about five steps that lead to lasting joy, how to apply this to roleplaying games, and what I've learned from ADD/ADHD experts Edward Hallowell and John R. Ratey. It's a call to get back to the real reasons I got into roleplaying in the first place. Thanks to Richard, Brian, Trev, and Jason for the call-ins! Game on! Delivered From Distract…
 
Having talked a lot about playing games with the rules behind the GM's screen, the GM rolling the dice, and the players encouraged to be in-role and in descriptive mode, I decided to dive into an experiment to find out how that might work. This episode shares part of our Session 6 conversation reviewing the player's experiences so far and reflectin…
 
What’s our role in this roleplaying game? How do we fit into the team? And what kind of expectations am I holding for the group? Talking about the struggles I face in coming up with decent character ideas - in finding my role at the table - as well as reflecting on the nature of the roleplaying group as a team. Also talking a little bit about openi…
 
What do you do when you don’t know what to do? How do you react when you feel stuck? And what’s stopping you from doing what you need to do in the first place? I want to share a message a listener wrote to me and I want to talk about the impact it had. From there, I have a few thoughts on how to unstick myself and I’m hoping that you’ll find some v…
 
Hailing from Portsmouth, Virginia, Christopher R. Rice is constantly writing, tinkering with, and running GURPS. A frequent contributor to Steve Jackson Games’ Dungeon Fantasy and Pyramid, if he's not writing for GURPS, he's blogging about it. His site “Ravens N' Pennies” is well-stocked with more GURPS goodies than you could shake a stick at. This…
 
Why do most gamers prefer the regular kind of roleplaying game? What do you do if you want something more? And what can we say to the majority who tell us we are playing bad wrong fun? Welcome to the regular kind of roleplaying game... which I no longer wish to play. Big thanks to Rob (aka Menion) for the call-ins! Roleplay Rescue Details: Roleplay…
 
Here's a bonus episode featuring and interview with Christopher R. Rice talking about the soon-to-be-published Dungeon Fantasy Thieves book for GURPS. It's a good listen, even if you're not into GURPS... but it's gold for those who are. Hope you enjoy! Game on! Big thanks to Christopher R. Rice for talking about it. Check out his Patreon here: Chri…
 
As promised, this is the final episode of Season 9. The plan is to collate and respond to the call-ins that I have received over the past six weeks or so. I am hugely grateful to the generously shared questions and comments that come from you - the listeners. Thank you for taking the time to listen to Roleplay Rescue; thanks also to the many many l…
 
What do you do when you realise that you don’t want to play the way that most other people are playing? Do you give up, say `that’s it, I’m done”? It’s tempting. It’s easier. Or do you double down, accept you are different, and play on regardless? Thanks to Barney from Loco Ludus for his call-in. Game on! Roleplay Rescue Details: Roleplay Rescue Th…
 
In 1986, the Professor Emeritus of history and literature of religion at New York University wrote that, “There are at least two types of games. One could be called finite, the other infinite. A finite game is played for the purpose of winning, an infinite game for the purpose of continuing the play.” The author was James Carse and he has something…
 
Ever since I can remember, a big part of my hobby experience has revolved around combat - martial and magical combat against the foes of our characters. When I was a teenager, the older gamers called me a Munchkin and accused my games of being focused too much on combat and not including enough exploration or character interaction - the interaction…
 
WARNING: This episode is intended for a mature audience. Listener discretion is advised. Topics of fear, horror, threat, illness, and general unpleasantness. As I headed out of the summer holiday period, I was fortunate to be able to record a sequence of intriguing conversations with people from across the community. Today you’ll be listening to th…
 
As I headed out of the summer holiday period, I was fortunate to be able to record a sequence of intriguing conversations with people from across the community. In this second conversation, I was invited to talk about Trickster's Net. Find the Trickster's Net website here: https://8743x.de/tricksters-netz Grab your copy of the final Trickster's Net…
 
Another bonus call-in episode focused on the conversation I had with Lieren on labels, play styles, and communication. These are responses to Season 9 Episode 12 (912). Big thanks to the callers: Jason C., Safer, Barry, Jason C., Frank, Brian, and Jason C. Loved it all - thank you! Game on! Roleplay Rescue Details: Roleplay Rescue Theme Song and in…
 
As I headed out of the summer holiday period, I was fortunate to be able to record a sequence of intriguing conversations with people from across the community. The first of these was with Daniel Jones, whom long time listeners might remember first introduced me to the concept of Otherworld-immersion. Daniel Jones is a self-confessed IT nerd and th…
 
Another bonus call-in episode focused on Basic Roleplaying, aka BRP. These are responses to Season 9 Episode 11. Big thanks to the callers: Evil Jeff, Graham aka First Age. Arlen, Brian, and Jason C. Highly appreciated stuff! Game on! Roleplay Rescue Details: Roleplay Rescue Theme Song and incidental music by TJ Drennon. Voice Message: anchor.fm/rp…
 
Another bonus call-in episode focused on Portals and Portal Fantasy, responses to Season 9 Episode 10. Big thanks to the callers: Jason, Kevin, Brian and first-time caller Paul O. Game on! Roleplay Rescue Details: Roleplay Rescue Theme Song and incidental music by TJ Drennon. Voice Message: anchor.fm/rpgrescue/message Email: hello@rpgrescue.com Pat…
 
Long overdue, this episode is an interview with Lieren from "Updates In The Middle of Nowhere". Responding to a call-in she made many moons ago, we dive into a conversation about labelling, communication as a challenge, and valuing different play styles and emphases in gaming. It has taken far too long for me to edit and ship this episode but I am …
 
Another 1d6 messages from listeners in the RPR community. Topics today include feedback on "making the sausage", a question about traps in the Necropolis, thoughts on Underdogs, a question about how to handle mismatches in play style, and a lovely analysis on teleology in relation to fantastic worlds. Big thanks to the callers: Karl, Kevin and Paul…
 
This episode arises from a week spent away from home and away from work. I travelled back to my home town of Norwich, in Norfolk, England, to visit my parents - a trip I haven’t taken for nigh on 2 years. Aside from family reunion and spending time with my parents, themselves ascending in age and wisdom, I also got to sit back in my old bedroom - m…
 
As long as I can remember, I have been inspired by and drawn in to what is commonly called Portal Fantasy: a story which transports the characters into a magical world via a gate/wardrobe/magical tree or anything else the author might imagine. Today I want to explore that trope a little and try to understand why it always seems to fire up my imagin…
 
This is a bonus episode responding to a call-in from Colin "Spikepit" Green on the question of how I record an episode of Roleplay Rescue. It's probably a bit technical in places, for which I apologise. But hey, here's my process in under 25 minutes. I hope it answers the question asked. Big thanks to Colin for the question! Game on! Roleplay Rescu…
 
This is a bonus call-in episode featuring messages from listeners on previous call-in shows, plus comments on worlds and underdogs from recent episodes. Big thanks to the callers: Jason C, Spencer, ShandyAndy, Jon, and Paul for their messages! Game on! Roleplay Rescue Details: Roleplay Rescue Theme Song and incidental music by TJ Drennon. Voice Mes…
 
From the desert of the Necropolis, today I am joined by Mark Greenberg. Mark is co-author of The World of the Lost Lands by Frog God Games - the setting of Rappan Athuk and the myriad Frog God and Necromancer Games adventures - and he’s also the author of the currently-Kickstarting adventure for 5e and Swords & Wizardy, Necropolis. Big thanks to Ma…
 
Started recording this week's entries to the diary and then when I got home, I noticed Arlen had emailed me a message. I listened. I replied. I am sharing the whole thing with you now because it feels important. I will probably release it to Anchor on Monday too. Thanks, Arlen - possibly the kindest thing you could do for me! Yes, we are trying to …
 
Rollin' 1d6 call-ins as a bonus. Really keen to share Jason's responses before he runs off to release his own episode on the topic... plus there are some fabulous comments and ideas in here around the subject of system fluidity and gaming style. Big thanks to the callers: Jason C, Spencer, First Age, and Karl! Game on! Roleplay Rescue Details: Role…
 
Another collection of excellent call-ins from a bunch of lovely listeners who are very kind. This stuff covers episodes 4 to 7 of this season and is well worth a listen... mostly because I don't say too much. Big thanks to the callers: Jason C, Frank T, Kevin from Redcaps, Colin Spikepit, James Sral, Jeffrey, and Paul aka Heptalemma. Game on! Rolep…
 
While I hope this episode stands alone, it follows on from my earlier discussion in Episode 5 about the importance of worlds. Today, I want to talk about system. By this, I mean the shape of the whole game including the World but also the choice of Rules and the Methodology we choose. I am working from the general, macro scale down towards specific…
 
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