show episodes
 
+1 Forward is a show about games using the Apocalypse Engine. We cover these games in play, and talk about the many flavors of games Powered by the Apocalypse. Each episode will have a discussion about mechanics, as well as an example of play.
 
A talk show that brings on designers to talk about their Forged in the Dark games and hacks, and discusses designing in that space more generally. Associated with the official Blades in the Dark discord, but not with Blades in the Dark, Evil Hat, or One Seven Design. Join the community! discord.com/invite/BDZckBB
 
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show series
 
Today, Nychelle is joined by Michael Low from Luck of Legends, an educational creative writing and story game camp, about the first chapters of his new game project, Stories RPG. We talk about running and designing games for kids, and how they can be amazing educational tools for topics ranging from conflict resolution to science! Michael describes…
 
The heroes have arrived at the hidden doorway to Atlantis, but to dethrone a demon takes more than just wits and guile. They'll need the help of their allies, their enemies, and even the spirit in the wind to face this challenge--can Sorrowful speak sense to the deathless and secure the city of Atlantis from wanton destruction at their hands?…
 
With their final challenge ahead, the Brethren of the Coast gird themselves for the invasion of Atlantis--but they'll need more than their own strength if they hope to win. Inside Thomas Edge's imagination lies a prison for the Spirit in the Wind, and Sorrowful will need to peer inside and speak to it if they hope to have its help...…
 
Today, Justin returns as a guest to talk about his current project, CHEW, an official spinoff forged in the dark game based on the best-selling CHEW comics by Image. Justin and Mark talk about incorporating humor into the typically more gritty forged in the dark system, as well as how he has incorporated the established world and, especially, the t…
 
As the Brethren head to Providence Island to learn what became of their Puritan allies, the crew of the Caliban take a moment's rest to recuperate and prepare for their greatest adventure yet. With the Spanish more alert than ever and prices on their heads, it'll take skillful maneuvering to avoid them--and they aren't the only ships looking for th…
 
​Rach and Rich reflect on their Summer Series of Forged in the Dark (FitD) games. Timecodes: 0:05:49 - What aspects of FitD most surprised us 0:13:56 - Which aspects we found underwhelming 0:21:26 - Advice we offer for first time FitD players 0:33:08 - Thoughts on PbtA and FitD connections 0:35:04 - Our Highs 0:40:37 - Our Lows 0:45:30 - Final Thou…
 
Today, we're trying something new! We recently ran an Actual Play stream of External Containment Bureau (ECB), and we brought on the cast of the stream to talk about how it went, their favorite parts, and some insights into the game! Please let us know if you enjoy this format, and we can keep doing it with our future streams! Follow us on Twitch t…
 
With the treasure secured, the Brethren of the Coast need to make themselves scarce before the Spanish arrive to investigate--but Mary has one last quest to complete, deep in Atlantis. As they prepare themselves for departure, they'll have to wrap up loose ends with Captain Goodrich and Claes Gerritzoon or their victory could turn into a new battle…
 
Rach and Rich continue their second Summer Series. This series covers games in the Forged in the Dark (FitD) style of PbtA games. This seventh episode features Erik Bernhardt. Timecodes: 00:04:14 - Setting Position and Effect - Long-term play and campaign building for Forged in the Dark games 00:10:55 - Progress Clock on Brinkwood: The Blood of Tyr…
 
Rach and Rich continue their second Summer Series. This series covers games in the Forged in the Dark (FitD) style of PbtA games. This sixth episode features Jason Eley Timecodes: 00:01:28 - Setting Position and Effect - Using Setting Elements in FitD games 00:08:43 - Progress Clock on Copperhead County 00:19:08 - The Score - Rich and Rach You can …
 
Today, Mark is joined by Cohan and Garrett of Poor Students to talk about their one-page game Subconscious_Routine, submitted as part of the Applied Hope game jam. They discuss how they limit both the overall rules and the players' available actions to convey the tone and setting of robots searching for free will, as well as their use of other medi…
 
They've escaped with the reliquary of the Order of Calatrava, but their riches remain uncaptured--the crew, reunited, take a moment to recuperate and check on their fallen comrade Edge. With only a few scant hours until they reach their ambush point, it won't be long before they know if they'll be in the history books with Piet Hein or dead at the …
 
With the Spirit in the Wind banished to inside Thomas' mind, he's down for the count--and the rest of the crew have one last chance to make it away with their cursed treasure. And as Tarquin and Jenny board Goodrich's ship to end Winthrop's spell, Captain Crowe still lies poisoned and paralyzed in a pile of burning rags waiting for death...…
 
Today, Umbra joins hosts Jacob and Nychelle to talk about his game Future.Shock, as well as how resolution mechanics (dice, cards, etc.) affect the tone and fantasy of your game. He describes his transhumanist game, but also discusses how to tell if your dice mechanics will work out, and gives examples of when the dice mechanics accidentally told a…
 
The Spirit in the Wind is here--bound to Winthrop's will to steal away the very drop Sorrowful aimed to return to it! As Mary glimpses a sight of their true quarry in Thomas' memory, it's up to Sorrowful Barks to keep the Spanish crew fooled and fight off a demon besides. Meanwhile Captain Crowe comes face to face with the sneering Goodrich and is …
 
​Rach and Rich continue their second Summer Series. This series covers games in the Forged in the Dark (FitD) style of PbtA games. This fifth episode features Austin Ramsay, creator of Beam Saber. Timecodes: 00:01:31 - Setting Position and Effect - the split between missions and downtime in FitD 00:08:22 - Progress Clock on Beam Saber 00:20:42 - Th…
 
Barks has barely survived the first assault of young Winthrop, but his second blow is bearing down on the treasure fleet--the Spirit in the Wind in the flesh! They have precious few moments to seize control of the treasure and escape, while Captain Crowe wrangles with Goodrich's interloping fleet. Meanwhile Mary has descended into the depths of Hor…
 
Today, Mark is joined by Michael, author of a number of forged in the dark games, to talk about A Torch in the Dark, his single-player dungeon-delving/revolution game. We talk about how "the conversation" which usually happens between players and GM still happens in a solo game. He also talks about his influences and what drew him to make a solo ga…
 
Rach and Rich continue their second Summer Series. This series covers games in the Forged in the Dark (FitD) style of PbtA games. This fourth episode features Ben Nielson, creator of Wicked Ones, from Bandit Camp. Timecodes: 00:01:23 - Setting Position and Effect - making Devil's Bargains 00:11:32 - Progress Clock on Wicked Ones 00:20:40 - The Scor…
 
With the Calatrava captain's memories in hand, Sorrowful and Thomas get ready to make their bid for the treasures of the Mano de Dios--all while Mary plumbs the depths of Thomas' mind to ferret out Horatio and keep him from taking the drop of demon's blood from under their noses. Captain Crowe struggles to keep his fleet in position against the onc…
 
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