show episodes
 
A show about design in Magic: the Gathering. Each week we cover both official cards and custom cards made by the community. The weekly design challenge gives you the opportunity to make it on the show! Hosted by Adam Klesh, Bradley Rose, and Tim Reilly, with guests! Music used with permission: https://www.youtube.com/user/daleculp
 
Game designer Matt Jackson, a 10 year game industry vet, and his guests explore the world of game design and game dev to bring you their perspectives on how games are made. Explore the fundamentals to get you started on your first game, learn how small, medium and large projects come to life from a wide range of game devs and gain knowledge to build better games.
 
The Level Design Lobby, breaks down game and level design techniques, showing how they are used within games, as well as how we can improve upon them. It also shares reading material to its audience, while providing interviews with industry professionals. Please Subscribe ---- Twitter: https://twitter.com/Maxpears Website: http://www.maxpears.com/
 
Professor Game is a weekly podcast where we interview successful practitioners of games, gamification and game thinking that will bring us the best of their experiences to get ideas, insights and will inspire us in the process of getting students or trainees to learn what we teach.
 
Two hapless employees in a game studio are tasked by their boss to create a game based on a very vague concept every two weeks. They're given one hour to talk out different concepts, eventually deciding on something they can showcase to their boss at the end of the session.
 
A top-rated game developer podcast for you to learn the tactics, tools, and routines from 100+ experts to succeed. You will learn how they got started, successful actions they took, mistakes you should avoid, and so much more. Get inspired today and learn how experts in your field found success so that you can model in their footsteps. Subscribe right now to the Game Dev Loadout podcast and get new episodes every Monday morning.
 
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show series
 
We're reviewing your Heavy Chandeliers and Strange Carpets to go with Dubious Lever. Hear our discussion and the finalists! Then, submit your entry for our second Design Challenge of Milestone 6: DC62 “Bad First Impressions” - Design a black legendary creature that is a guest in the mansion. This character should have a profession or background, bu…
 
Incredible gamedevs are out there sharing their knowledge, so I gathered up some of my top resources and recommend them to you all! Please Support: http://bit.ly/33xpKbG​ ------------------------------------------------------------------ Sponsor - LDL ------------------------------------------------------------------ Level design store - https://bi…
 
Dave Eng is an intellectual and creative educator, designer, and researcher who combines games, theory, and technology. Dave has played games for most of his life. As a result, he studies game design and teaches others how to use games for education and learning. Dave hosts the podcast Experience Points and consults at University XP on games-based …
 
Tiago Sizenando is a senior gamification consultant with projects in the United States, Europe and Brazil, in companies like Arcelor Mittal, Banco do Brasil, Forus group, and many startups. An engineer by training, he worked with Siemens for 6 years, co-founded a health promotion startup, and currently is Gamification Specialist at Gamiphy and Prod…
 
First QA of 2021, Dan and I answer your burning questions on what are common mistakes in folios and how we think about different levels in different design philosophies. Aks Questions Via: http://bit.ly/33xpKbG -------------------------------------------------------------------- Contact me -----------------------------------------------------------…
 
We're kicking off Milestone 6 by checking out your focus channel submissions! M6 will be quick, containing just two Design Challenges and two Focus channels. DC61 - "Pull the Lever!” - Design the Heavy Chandelier or Strange Carpet card that Dubious Lever references. Check here for the cards in the set: http://www.planesculptors.net/set/castmire Fol…
 
I get a chance to sit down with Principal Level Designer Kai Zheng who has had an incredible 12 years in the industry, who explains his theory of LD is like cooking. Very nice man and super educational. Join the Community: http://bit.ly/33xpKbG ------------------------------------------------------------------------ Contact Kai Zheng --------------…
 
Jeremy Royster is a transformative curriculum author with extensive experience intrinsically motivating students through personalized instruction. He has proven expertise amplifying engagement as an instructional technology professor through F.A.I.L. University, his gamified platform to deliver “Fearless Adventures In Learning” to instructors. Cert…
 
I wanted to take a moment to talk more about something a little more serious, sadly with these times, I have noticed a more serious issue in our community about mental health. I wanted to help put some minds at rest and just hopefully make you feel a lot more calm. This episode was recorded before the tragic loss of Mike Nash, our deepest sympathie…
 
The emotional work of discovering, including, representing, and collaborating in design is what I explore in this think aloud journal. This recording didn't start as a Polytechnicast or even an exploration about UX Mindset but that's where I found myself going. Since the beginning of 2021 I've been blogging every day on my Interactive Storyteller b…
 
Founder of Inc Best Workplaces Company, monthly contributor to Forbes.com & regular speaker at EdTech conferences. Stephen creates games to educate and activate audiences. Since launching The Game Agency 13 years ago and The Training Arcade 4 years ago, Stephen has developed award-winning games for new-employee on-boarding, sales and product traini…
 
Incredible gamedevs are out there sharing their knowledge, so I gathered up some of my top resources and recommend them to you all! Please Support: http://bit.ly/33xpKbG ------------------------------------------------------------------ Sponsor - LDL ------------------------------------------------------------------ Level design store - https://bit…
 
I take time to share some of the great resources I searched through the net to find and let you know what I believe is worth the read. All links down below. Join the Community: http://bit.ly/33xpKbG ------------------------------------------------------------------------ LDL Store --------------------------------------------------------------------…
 
Arkadiusz Siechowicz is one the founders of Gamehill - Gamified Learning Platforms. With his team they are winners of Outstanding Gamification Award as well as Best international implementation of Gamified learning solution form London's LTA. For the last 7 years they have gathered vast experience in corporate and university learning. Their most re…
 
Juliet and Tim get the details and lessons from Bradley's NaGaDeMon project, Conspiracy Jumpstart. This sweet Jumpstart format is built to be played Star format, where each player's win condition is eliminating the two players across from them. That means your neighbors are your conspirators, and deals abound. ConspiracyJS: http://www.planesculptor…
 
For this episode, I am joined by Zen Studios Game Director Chris Studios! We go through and break down his career and what he is currently cooking up at the fantastic Zen Studios. Chris shares his wealth of knowledge and his career journey. Join the Community: http://bit.ly/33xpKbG -------------------------------------------------------------------…
 
Ambikesh is the Co-Founder of a consulting firm based out of India called M.A.D. Methods. He is a serial entrepreneur having founded organizations in services and product spaces. Having worked with companies in the US and in many APAC countries, Ambikesh has a treasure of experience in User Experience and Client Management. In recent years Ambikesh…
 
Hello Bonus Babies, It’s here! Rai and Monica bring friend of the show and sometimes cohost Danielle Lauzon back to discuss the Scion: Dragon Kickstarter – a product all three of us worked on. This episode contains everything you want to know about Dragon, and our contributions. In the extended cut: NINTETY FULL MINUTES of Dragon content, plus thro…
 
After the last video of the year, I thought why not dive deeper into more incredible designs throughout the year of 2020, so please enjoy some of my personal fav designs. Please Support: http://bit.ly/33xpKbG ------------------------------------------------------------------ GameDev.TV ---------------------------------------------------------------…
 
Shawn Livermore is the author of the Amazon best-selling business non-fiction book, Average Joe: Be the Silicon Valley Tech Genius. The book teaches anyone how to think, speak, and create like some of the brightest tech founders in the world. It dispels the myth of the tech genius, then, in an unexpected and very satisfying twist, it reveals how to…
 
We're in mid-preview season for Kaldheim! Bradley & Tim discuss mechanics and cards and their impact from a Magic design lens. DC 59 "Milestone 5 Jumpstart" - Design a Jumpstart pack of Castmire cards! You can use up to two reprints from outside Castmire in your pack. This is an extended deadline, but you may submit a second Jumpstart pack! Due Mon…
 
Happy New Year everyone! Let's start the new year with a bang, as I recommend some great new LD materials for you all. Hope you enjoy and if you have some to share, leave a comment. Please Support: http://bit.ly/33xpKbG ------------------------------------------------------------------- GameDev.TV ---------------------------------------------------…
 
Nadia Benedetti is an Advanced Trainer in playful learning, LEGO® SERIOUSPLAY® Facilitator, and Game Thinking Coach, her expertise is helping teams to face complexity by innovating. For 18 years, she was International Manager at Hachette Publishing and LEGO Education, facing the challenges of smart working and multicultural environments. She had be…
 
Milestone 5 of Castmire is wrapping up, meaning it's playtesting time! We get hype for the new cards and combos and lay out the schedule for playtesting. DC 59 "Milestone 5 Jumpstart" - Design a Jumpstart pack of Castmire cards! You can use up to two reprints from outside Castmire in your deck. Due Monday, January 11th Follow @magicdesigncast and @…
 
Hello Bonus Babies, D is back for another episode as our synesthetic Rai Replacement while Rai was busy with the holidays. Together D & Monica talk about the phenomenon of power creep – from a player and a designer standpoint. Can it ever really be avoided? What can you do to prevent it? What’s the difference between incidental power creep and inte…
 
Julian Kea is a bilingual serious games facilitator and team coach based in Berlin. Though activating learning environments with minds-on workshop methods he enables teams to exchange ideas authentically, promote mutual understanding and strengthen their cooperation. These methods include Training from the BACK of the Room, Thiagi’s Interactive Tra…
 
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