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Best GamesIndustry podcasts we could find (updated August 2020)
Best GamesIndustry podcasts we could find
Updated August 2020
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Welcome to the She Plays Games Podcast! Over the next weeks, months and years, I, Lauren, hope to speak to a broad spectrum of women who’re working in the video games industry to learn more about their amazing experiences and the paths they've taken to get to where they are today. Whether you’re thinking about joining the video games industry or are just interested to learn more about the incredible women that I’ll be speaking to, my goal is to inspire you through the telling of these stories.
 
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show series
 
Kim is the co-founder and president of Sweet Baby Inc. a narrative development company that she established in Montreal to help companies tighten up their stories. Prior to that, she worked at Ubisoft, where she started out in community development before finding her calling in writing scenarios. And it was there that she got work on numerous proje…
 
Presenting the debut episode of a new spin-off from The GamesIndustry.biz Podcast: The Game Developer's Playlist In this new monthly show, developers join us to discuss the games that influenced their careers. Kicking off this series is Aaron Linde, lead narrative designer at Halo developer 343 Industries, who shares his love of SNES RPG Earthbound…
 
James, Marie, Chris and USGamer's Mike Williams weigh in on the big debate of the week: does the games industry need E3? Studies from both Fancensus and SuperData show that this summer's big game reveals didn't suffer from the absence of the annual showcase -- certainly not when it comes to the platform holders and big publishers. But there are man…
 
Raccine is a freelance community manager who is currently working for Pineapple Works and The Game Bakers, to help amplify their voices. She has also co-founded the Games Marketing Essentials discord community offering people advice on how to better their marketing potential. But outside of how cool that is, what’s interesting about Raccine is that…
 
James, Matt, Brendan, Rebekah and USGamer's Mike Williams reflect on the titles shown at this week's Xbox Games Showcase. There was a diverse line-up of internally-developed titles, with the first look at Halo Infinite's gameplay and the long-awaited reveal of the Playground-developed Fable revival. But the presentation did leave us with questions.…
 
This week, Rebekah, Matt, Brendan and James dive deeper into Rebekah's recent investigation into GlobalStep. For those who haven't read the full article yet, we explore some of the accusations the UK-based QA company -- formerly known as Testology -- faces. Claims include the "culling" and "ghosting" of staff, incorrect pay, and a stifling culture …
 
Charlotte is an industry veteran, having worked in 3D animation for over thirteen years at studios like Rare, Sumo Digital and Traveller’s Tales. It’s seen her work on a multitude of AAA titles, but in recent times she decided to leave that all behind in order to work on her own property… Lord Winklebottom Investigates. This has launched Charlotte …
 
We have a double episode of the GamesIndustry.biz Podcast today, following developments over the weekend at Ubisoft as the publisher attempts to reign in its abuse problems. James. Matt and Haydn take a deep dive into the situation at Ubisoft, after several high-level staffers departed the company amid mounting abuse allegations. CEO Yves Guillemot…
 
Matt, Brendan, Chris and James gather around their respective mics to discuss the biggest industry stories of the past week. Once again, we've refrained from commenting on the ongoing stories of abuse and harassment as we don't feel the podcast is the right forum for this discussion. But you can find our in-depth coverage through the links below. U…
 
Matt, Brendan, Marie and Chris are on hand to discuss the biggest games industry topics of the week. The most prominent subject has been the latest wave of allegations concerning abuse, bullying and harassment that have emerged across the industry. As the podcast is not the best forum for such a discussion, we instead direct you to our detailed cov…
 
This week on the podcast, Rebekah, Matt and Brendan are joined by new regular guest Mike Williams, of former GamesIndustry.biz and current USGamer fame. In lieu of an formal E3 event this year, Electronic Arts went ahead with its own branded online presser, EA Play. Depending on who you ask, the show was either an exciting glimpse into what the pub…
 
Alice is currently the Video Producer at VG247, having previously fulfilled similar roles for Rock, Paper, Shotgun and PCGamesN. It was so much fun to talk with her about our shared past making music videos in Windows Movie Maker, the strange space Video Editing sites in, in terms of creativity and how streaming has helped her to progress as an on-…
 
The GamesIndustry.biz team share their initial thoughts on Sony's long-awaited reveal of the PlayStation 5. Recorded mere minutes after this week's showcase ended, we share our first impressions on the line-up, the overall presentation, and (of course) the final design of Sony's next-generation console. Along the way, we discuss the diversity of th…
 
As you'll hear, there is no regular podcast this week. In light of the ongoing protests against racial injustice and police brutality, we recognise that our team is currently not diverse enough to contribute significantly to the discussions. Instead, we're using this week to recommend other podcasts that have already commented on the deeper issues …
 
Emily is a Co-Director at Antler Studios, an Indie Games company comprised of herself and a few of her classmates she met while studying games design at Brunel University. Along with her colleagues, Emily created Project Grove, an adventure puzzle game, which, after smashing their Kickstarter campaign, will be releasing on Steam in August. On this …
 
Matt, Brendan and James discuss the biggest stories of the past week, starting with speculation about the potential release window for GTA 6. Rumours circulated that a spike in marketing commitments found within Take-Two's financial documentation placed the launch of GTA 6 around 2024 -- but Brendan's ready to shatter that hope. Elaborating on his …
 
Matt, James, Marie and Chris are on this week's podcast to discuss the biggest stories of the past week. We start with comments from Microsoft CEO Satya Nadella, who suggests tech and digital industries (including video games) are unlikely to adopt remote working on a permanent basis as the world recovers from the COVID-19 pandemic. On a similar no…
 
I’m really excited to share with you today’s episode as I got to speak with Anna Hollinrake, who’s a Principle Artist at Media Tonic. After being inspired to draw by Manga, Anna took her passion and crafted something unique. It was fascinating to talk about how she developed her style and what she has learnt from working on numerous video games in …
 
Matt, Rebekah, Chris and James gather around their mics to discuss the biggest stories of the past week - primarily Epic Games. The company debuted the first footage of Unreal Engine 5 with a technical demo that also gave us the first glimpse of gameplay on the Playstation 5. Around this unveiling was also the news that the revenue limit at which E…
 
The GamesIndustry.biz team offer their thoughts on last week's Xbox Series X showcase. Recorded in the immediate aftermath of the presentation -- technically during some of the post-show interviews -- we offer our immediate reactions to the first glimpses of next-generation gameplay we saw. 'Glimpses' being the most appropriate word. Both Xbox and …
 
Matt, Rebekah, Chris and James discuss the biggest news of the past week. We begin by unpacking Xbox boss Phil Spencer's comments in a recent interview, in which he talked about how Microsoft was taking care to ensure it was "not exploiting" the COVID-19 pandemic and the "big flood" of new users it has brought to gaming. Then, after a tangent about…
 
Taking a break from our usual weekly news discussion, the GamesIndustry.biz team carefully place their crystal balls next to their microphones for an unusual E3 predictions podcast. E3 is, of course, cancelled this year and the ongoing disruption caused by the COVID-19 pandemic has resulted in delays for several high-profile games -- and that's not…
 
Keza started writing for magazine publications like GamesTM and has since moved from strength to strength with working at publications like Eurogamer, IGN, and Kotaku to now working at the Guardian to writing the Dark Souls Companion book You Died to now hosting Spawn Point, a podcast dedicated to parents in the video games industry. I really hope …
 
Rebekah, Matt, Chris and Marie gather around their mics to discuss the biggest issues of the past week. Firstly, we discuss the recent Kotaku report on Rockstar's attempts to change its internal crunch culture, with the prominent suggestion that the next Grand Theft Auto may be of a more moderate size but then expanded post-launch. Then we reflect …
 
In this special edition of the podcast, the GamesIndustry.biz team shares our own experience of remote working. With so many countries around the world in varying stages of lockdown to prevent the spread of COVID-19, almost the entire industry has shifted to a work-from-home model that is a far cry from the way it usually operates. We've already ru…
 
Producing is something that has come naturally to Lauren and she found her calling after spending a few years working for the media production company, Hammerhead. She started there as an intern after leaving a career in finance and has never looked back. Now at Square Enix, Lauren is enjoying her time helping indie game developers get their start …
 
Matt, Brendan, Rebekah, Chris and James gather to discuss the latest news from the games industry - this week, focusing on the three platform holders. First up, we discuss the delay to The Last Of Us: Part II and the various factors that would have influenced this. Sony will be contending not just with the distribution logistics of a disrupted worl…
 
A bit of an unusual episode this week, taken from a livestreamed AMA-style session on YouTube. With EGX Rezzed postponed due to the spread of COVID-19, GamesIndustry.biz and a number of our sister brands ran a three-day online conference, Rezzed Digital. One of the sessions we hosted was a live edition of the podcast, where audience members were in…
 
Clarissa started work as an intern at Ubisoft Singapore. Over the years, as her career prospered, she has also seen the wider Singaporean gaming industry flourish. Now in her role as Chief of Staff at Mighty Bear Games, it’s her role to nourish that talent and ensure her company produces the best games they can. I really hope you enjoy Clarissa’s s…
 
Rebekah, Matt, Brendan, Chris and Marie are all on hand this week to discuss the biggest news and events in the video games industry. We kick off with reflection on the recent reveals for the technical specifications of Xbox Series X and PlayStation 5. Rather than getting caught up in the discussion of which machine is more powerful -- and whether …
 
James, Chris, Rebekah and Brendan join this week's podcast to discuss the biggest news from the games industry over the past seven days. Naturally, we start with the cancellation of E3 -- making 2020 the first time in 25 years the games industry has not descended on California in the summer. The team debates the impact this might have on the indust…
 
James, Brendan, Marie and Haydn gather around their respective mics to discuss the biggest games industry news of the week. The main topic is once again the spread of novel coronavirus (COVID-19) and the consequences for games businesses around the globe. Another wave of events have been cancelled -- including one that pushes the event horizon beyo…
 
In an absolutely packed episode, the team discusses the biggest stories of the week -- starting, of course, with the postponement of GDC 2020. Matt, Chris and James talk about the fallout of the event's cancellation, the tough decisions that would have been made behind the scenes, and how the organisers' optimistic plan for a summer event might man…
 
Matthew, Brendan, Rebekah and James discuss the latest headlines, predominantly focusing on the ongoing impact of the COVID-19 outbreak. With Sony and Facebook -- and, since recording, Kojima Productions -- withdrawing from GDC 2020 and the cancellation of Mobile World Congress, the consequences for the event space are perhaps the most obviously fe…
 
This week Haydn, Matt, Brendan, Chris, and Marie gather around the old GamesIndustry.biz Podcast campfire to discuss the keynote speech Tim Sweeney offered up at DICE recently. Although mainly focused on things like open platforms, the Epic Games CEO took a confusing and ill-advised detour into the world of politics and games. Crammed into the fina…
 
Haydn, Brendan and Chris discuss the biggest stories of the past week, starting with Microsoft's bold claims as to who its biggest competitors are. Phil Spencer recently claimed Xbox's future will see it stand up against the likes of Amazon and Google, rather than its historical rival PlayStation. We unpack this statement, and take a closer look at…
 
As we barrel through yet another financial season, Rebekah, Brendan, and Chris ask the all important question: do numbers matter? With Microsoft posting a 21% decline in game revenue while celebrating an increase in subscriptions, the traditional metrics for success aren’t as straightforward as they used to be. Nintendo’s success last year comes wi…
 
James, Marie and Haydn are on hand to discuss the biggest topics of the past week, including crunch, class-action lawsuits and coins tossed to Witchers. The big topic of the week is Doom Eternal executive producer Marty Stratton's comments that the team "crunched pretty hard" for most of 2019 and, despite the four-month delay, continued to do so in…
 
Matt, Marie and James discuss the biggest topics of the week, starting with Microsoft's plans for Xbox Series X. The platform holder recently revealed that the next-generation console will have no exclusive titles to begin with, instead allowing games to play across both Series X and the Xbox One family of devices. While this inevitably raised ques…
 
Rebekah, Chris and Brendan come together for a special edition of the podcast, discussing this week's biggest news: Sony will not be attending E3 for the second year in a row. While the platform holder has other plans to get the PlayStation 5 in front of the masses ahead of its launch this Christmas, including attendance at "hundreds" of other cons…
 
Matt, Chris, Rebekah and James gather round their mics to discuss the biggest stories of the past week. First up, we discuss the revived conversation around Battlestate Games' Escape From Tarkov and the developer's various excuses for the lack of playable women in the game. Six years on from the Assassin's Creed Unity debacle, we explore whether re…
 
Brendan, Rebekah, Chris and James kick off the year with a roundtable discussing our hopes, predictions, expectations and utter pipe dreams for the year ahead. Following our roundup of analyst predictions for 2020, we offer our own thoughts on what might be the biggest topics and trends of the year -- almost inevitably centring around the arrival o…
 
For our final podcast of the year, the entire editorial team gathers around their microphones to discuss our favourite games of the year. The selection varies greatly from first-party franchise extensions and AA blockbusters to Switch ports of classic RPGs and innovative indie games. (And some members of the team may have shoehorned in namedrops fo…
 
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