show episodes
 
Our podcast breaks the mold of don't ask don't tell about the video game industry. We give everyone the real inside look at what its like to be a professional game developer, Every week we'll interview pro and indie developers, we'll talk jobs, studios, salaries and of course crunch horror stories. Tune in! Hosted by Brandon Pham
 
+30 year game industry veteran John "JP" Podlasek interviews game designers, programmers, producers, artists, arcade owners, writers, CEOs and others about game development. Experienced or aspiring game developers alike will find useful, thought-provoking, and sometimes funny advice from others in the game industry. Find info at gamedevadvice.com and subscribe now!
 
Game Dev London Podcast aims to support the UK games industry with knowledge and stories from those at its core. We aim to help both those who are just starting out, as well as those looking to learn from the best and hone their skills. We also want to shine a spotlight on what's happening and what's hot in the UK game dev scene, all the while trying to entertain and educate all of our listeners week on week! Visit gamedev.london For MeetUps, Game Jams, Competitions And More! Come and chat t ...
 
Indie Gaiden is an indie game review round-table podcast, hosted by author and game dev Michael Coorlim, and frequently guest starring Pernell Vaughan, Benjamin Hsu, Jeremy D, and Jeff Michael. Every episode we pick a game to play for two weeks and then discuss it.
 
Welcome to the Indie Dev Chat Podcast where I talk to indie game developers from Twitter, YouTube, Twitch and from professional workplaces. Join the podcast each week to see an uncut hour of pure game development chatting! Join us on our YouTube channel (Matt Bull) where we stream the podcast live every Thursday at 8PM with face cams enabled and ask us your boiling questions!
 
Andrew Pappas, founder of RenGen Marketing helps take indie devs and their games to a whole new level by discussing business best practices and sharing marketing strategies and tips to better navigate the world of indie game marketing. Regardless if you’re an indie dev starting our or a veteran small team, the topic discussions apply to anyone wanting to better understand the online environment and stand out in a saturated market. A marketer since 2011, Andrew has found a passion for applyin ...
 
Game development podcast brought to you by the GameDev.tv community. Insightful and important advice from 90+ game industry experts. Listen to interviews with game designers, programmers, producers, artists, writers, sound designers, animators, music producers, video game composers, games journalists, CEOs and a host of others from the game development industry. On our community game dev podcast we've been lucky enough to talk with indie devs through to those working with AAA studios like Na ...
 
Three Extra Lives is a video game and trivia podcast for gamers on the move. ❤️ Focus on the stories that don't quite make the front page. 💚 Root for the indie game underdogs. 💙 Celebrate video games in a positive environment. Three Extra Lives is a fresh perspective on gaming. Without getting caught up in the drama of Triple A titles, day one DLC, or sensationalized video game "news," this weekly show is quick and digestible. Episodes "Levels" run for around 15-20 minutes. It's dangerous to ...
 
The Dev Diary Podcast is the official sister-show to the documentary film series. The podcast shares the same mission as the series, which is to showcase the personal lives, obstacles, and resolutions of indie video game developers in as genuine a way as possible. The show is hosted by James Reichmuth and produced by Forever an Astronaut (http://www.foreveranastronaut.com)
 
The Game Development show for indie developers, Inside Indie Games’ explores what it is that inspires and motivates games developers make the games they do. Our community of independent games developers are among the brightest and best in UK games dev talent and, on this show, we're tapping into their expertise and experience, to find out how you can build your own successful games company. Learn from the experts what challenges, successes and opportunities are typical for independent games ...
 
Game Dev Podcast hosted by Team RisingHigh, a 13 Time Apple Featured Indie Game Studio. Kevin & Jilly discuss everything game development and game making topics. Covering all aspects of creating, designing and marketing mobile and indie games. Actionable, practical Game Dev info squirted up your ears every week, you just bring the biscuits.
 
The brain child of an Indie Game Dev who is also an amazing artist and a celebrity chef who has been gaming his whole life. GL:HF Radio is a weekly podcast that will get you all the latest news and rumors in the comic, nerd and gaming industry. Plus we have some random tangents every now and then.
 
obj_podcast is a gamedev podcast featuring members of the GameMaker community. Topics range from the path of an indie dev, to the intricacies of GameMaker, to our favorite foods. The GameMaker community is known for its inclusive, close knit relationships, and attracts people from many different backgrounds, each with a unique story to tell. This podcast is your one stop shop to find them. Since its beginnings, the majority of content for GameMaker has revolved around teaching and sharing. I ...
 
HostsOld_World_GamerandScottDevonKanereturn for a new podcast still with the focus of Retro Gaming and Indie Gaming. Live athttp://www.twitch.tv/old_world_gamerevery Sunday evening at 7PM EST, Scott Devon Kane will provide you with modern gaming news then Old World Gamer will bring you all of the best NEW Retro and Indie Games as well as new Kickstarters.Old World Gamer will dive into his Steam Queue every week to try and find exciting and interesting games which is always a fun gamble. OWG ...
 
The Basement Gamedev Podcast touches on all subjects related to (video) game development. It is recorded in the East Coast video game development mecha of "Hunt Valley", just 15 minutes North of Baltimore, and is hosted by BaltimoreGamer.com. BaltimoreGamer.com is a gaming news site and online community for gamers, developers, and game convention vendors in the Baltimore metropolitan area. Events which we cover include local LAN party events, local game conventions, local game tournaments, v ...
 
A top-rated game developer podcast for you to learn the tactics, tools, and routines from 100+ experts to succeed. You will learn how they got started, successful actions they took, mistakes you should avoid, and so much more. Get inspired today and learn how experts in your field found success so that you can model in their footsteps. Subscribe right now to the Game Dev Loadout podcast and get new episodes every Monday morning.
 
Join the Gutter Geeks every week as our panel of 5 to 10 veteran gamers of all ages talk about the latest AND oldest in video and table top gaming. Whether it’s interviews with indie and established developers, deep dives on classic hardware, or just sitting around the table talking games while throwing back a few beers you are sure to have a great time with the gang from Guys Games and Beer! Contacting Us: If you are a developer and would like us to check out your game or product contact us ...
 
@DebonairGamingX Ready to be apart of the revolution of gaming & tech. Listen here & help us change the world of gaming through chatting, planning & creating. Awesome rewards await those who join me in the battle for the return of good video games, the great stories in those games & the advancement of those games with the tech of today. We will make games the way they are supposed to be.
 
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show series
 
In this second part of the Indie Biz Dev miniseries GDL hosts Stuart De Ville and Jay Shin discuss what to do when you're starting out, whether going solo, starting a studio or joining a team. How to brand your studio and set the foundations of a good company with the potential to have long term survival. Visit Our Website - gamedev.london - for me…
 
This is the hundred and sixth episode of the GameDev.tv Community Podcast. Sean is a London (UK) based, experienced video game developer with over 4+ years of professional in-house work experience in the games industry; as a Level Designer and prior to that as an Environment Artist, with experience in AAA and Indie game development. ​He is currentl…
 
The game industry had the most anti-remote work attitude for decades before the pandemic. However, a major paradigm shift for how me make games have occurred and we beg to ask the question: can we handle going fully remote? Check out the show notes: https://wp.me/pcB0ew-Lh Connect with Ray Graham on twitter: https://twitter.com/Wadarass Connect wit…
 
Hindsight is always 20/20, but knowing how to look at things and apply your learnings is more important than just acknowledging them, especially when it comes to crowdfunding campaigns. That’s why in today’s episode we meet again with Mikhail of Mythallica Incorporated in part 2 of episode 137 - How to Execute a “Killah” Crowdfunding Campaign to ge…
 
The loss of Tetris Champion Jonas Neubauer, Fulfilling all your Final Fantasy fantasies in Final Fantasy XIV, and Greek Mythology inspired Roguelike Hades ❤️ The gaming world mourns the loss of Seven-time Classic Tetris World Champion Jonas Neubauer who done so much for the rejuvenation of the game especially at a competitive level 💚 Final Fantasy …
 
In this episode, Jade and Ahmed look back on the games that left a mark of them in 2020 and what games they anticipate to play in 2021! Visit Our Website - gamedev.london - for meet-ups, game jams, competitions and more! And why not come chat with us and hundreds of other devs? Join Our Discord - discord.gg/Mx7Sh2G Also Follow Us On Twitch! - twitc…
 
Miklos Bencz is a artist from Hungary that is completely self-taught. His artwork speaks for itself for being original and has a final quality that really pushes the 3d medium. In this session, we go behind his working process and how he keeps listening to his internal artistry for the love the craft and choosing it over money. Check out the show n…
 
Scott Lagrasta is currently a Programmer at Massive Entertainment, a Ubisoft Studio. Previously, before switching to programming he was a successful designer contributing to high-profile AAA games like Bioshock 2 and The Bureau: XCOM Declassified. He shares his experience in having a dual career within the game industry and we touched base on what …
 
In this third and final part of the Indie Biz Dev miniseries GDL hosts Stuart De Ville and Jay Shin discuss networking, presenting yourself and the general importance of soft skills needed to grow and develop your career. Visit Our Website - gamedev.london - for meet-ups, game jams, competitions and more! And why not come chat with us and hundreds …
 
I'm joined in this episode by Gary Ismay. Gary is a seasoned software developer and veteran of tech, who's had indie applications for iOS since the early days of the App Store. We talk about Gary's journey into iOS development, and his latest Application, Meandr. Meandr is a beautiful application for mapping your walks, and was recently featured on…
 
Gabriel Yeganyan is currently a Senior Concept Artist at Respawn and has worked with many top leading studios like Riot, Infinity Ward, and Sony Santa Monica Studios. He recently contributed to the Jedi: Fallen Order project and in this interivew he was able to share how his process to approaching architecture in concept art. He also gives his thou…
 
Joe Walsh is the Lead game designer at Mediatonic and helped introduced the world to Fall Guys. Since it's debut, Fall Guys has broken many records. In this interview we do a deep dive behind the studios early prototype and learn about the meteoric rise of the biggest game of 2020. Check out the show notes here: https://wp.me/pcB0ew-Iy This episode…
 
I welcome Patrick Moran, game industry veteran and GM at Kongregate’s Tonic division on this episode. We start by discussing COVID-19 and his current role. Learn how his team’s spread over the globe, plus the unique business model he’s leading around LiveOps and buying games. Patrick then shares what it was like trying to break into the industry an…
 
Wrapping up 2020 in the best way possible with some standout moments and lessons from fantastic people! Check out the show notes here: https://wp.me/pcB0ew-I1 SPONSERS: http://gameschoolonline.com/ Watch live 11 AM PST Tuesdays ● Join our Discord: https://discord.com/invite/sJtGmpV ● Website: http://gamedevunchained.com ● Twitter: https://twitter.c…
 
Daybreak Studios recently got acquired for $300 million dollars and I don't know why. In this special segment, I will dive into the history of the studio, investigate it's Glassdoor reviews, and learn more about who acquired them to try to understand what's going on. Check out the show notes for this episode: https://wp.me/pcB0ew-HI SPONSERS: http:…
 
In this, the first of the Game Dev - Biz Dev miniseries, GDL hosts Stuart De Ville and Jay Shin discuss paths into indie game dev, what might be right for you, and do you do it yourself (self-employed) or for someone else (employed). Visit Our Website - gamedev.london - for meet-ups, game jams, competitions and more! And why not come chat with us a…
 
I'm joined in this episode by James Thomson. James is an iOS indie developer who almost needs no introduction. He has developed applications for Apple platforms since 1992, with his company TLA Systems. He’s best known for being the developer of PCalc, the scientific calculator that you should be using for iOS and Mac. I hope you enjoy the show, Da…
 
This is the hundred and third episode of the GameDev.tv Community Podcast. She is a technical game designer with 4+ years experience imagining and delivering compelling story-driven action adventure game content with a focus on rich world building and user experience. Leadership and community service are core to her values. She co-founded Latinx in…
 
Mel Kirk is the COO of Zen Studios, specializing in creating pinball machines, and handles the business development for the studio. His studio is use to working with big partners: from Star Wars, Marvel and Ghostbusters to DOOM, Telltale’s The Walking Dead and Portal. Yet Zen Studios have remain indie to the core. In this episode, Mel offers a grea…
 
Not going to lie, it’s been a difficult year, but despite the turbulence and uncertainty that has impacted the industry, Mustapha and I can confidently say that Indie Games as a whole has taken this as an opportunity to shine brighter and be a beacon of hope in our creative medium. With that said, we wanted to celebrate this by putting together an …
 
Game Dev London host Chris Payne talks with voice actor Isi Adeola about voice acting and how it works in Game Development. Visit Our Website - gamedev.london - for meet-ups, game jams, competitions and more! And why not come chat with us and hundreds of other devs? Join Our Discord - discord.gg/Mx7Sh2G Also Follow Us On Twitch! - twitch.tv/gamedev…
 
In this episode of the Thousand Ant Podcast Matt speaks with indie game developer Kyle Kukshtel about the indie game scene in New York, rants a bit about life in America (this was recorded pre-election 2020), indie game scenes in general, Kyle's awesome sci-fi spiritual strategy game Cantata, his free open source game data editor Depot and a whole …
 
This is the hundred and second episode of the GameDev.tv Community Podcast. Raphaël Colantonio has been in the game industry since 1993, started with Electronic Arts. Then he founded Arkane Studios in 1999. Arkane Studios gained its fame with the RPG Arx Fatalis in 2002, Dark Messiah in 2005, Bioshock 2 co-development in 2009, Dishonored in 2012, D…
 
Jason Lee, who has been designing games at Relic Entertainment for over a decade. Some of the titles he has worked on includes: Age of Empires 4 and Company of Heroes. Currently, he is involved in the development of Infinite Fleet, a sci-fi- MMO title developed by Pixelmatic. Check out the show notes: https://wp.me/pcB0ew-GU https://pixelmatic.com/…
 
Gabe Newell helps send a garden gnome to space, waiting a long time to play the sequel of a game, and what are your holiday game traditions? ❤️ Gabe Newell teamed up with Rocket Labs to send a garden gnome into space, raising money for charity in the process. 💚 How long have you waited to play the sequel of game? Thom goes into detail of how he wai…
 
It's another episode of the GameDev Game show that asks 'How much did they make?' We pit two industry experts against each other, armed only with only the sales pitch for each game they try to guess how much money they made in sales. This month's episode looks at some of the partiest, and weirdest games that the depth of steam has to offer. Visit O…
 
Hello all and welcome to another episode of the Clockwork Game Design Podcast! This is Raph’s second time on the podcast (the first time was Episode 37) but it’s always good to have him on the show. On this episode, Raph and I talk a lot about simulationist RPGs, some of his experience working on Ultima Online, and even some of his musical exploits…
 
I'm joined in this episode by Ben Guerrette. Ben is the Creative Director of Pixite, at Pixite, a small company that’s been flying high in the App Store for many years. Pixite have many apps in the store, ranging from creative journalling, graphic design, through to their colourful drawing and relaxation app, Pigment. Pixite have gone from strength…
 
This is the hundred and fifth episode of the GameDev.tv Community Podcast. Savi Barrowes is creator of The 5 Secrets To Becoming A High Performer Bootcamp and the host of The Dream Big and Live Free Podcast where she interviews executives, entrepreneurs and disruptors about how they overcame their life challenges to go on and live their dreams. Sav…
 
This is the hundred and fourth episode of the GameDev.tv Community Podcast. Nova Villanueva is a game designer, artist, and twitch streamer who started her gaming career as a game artist for Zynga's game, Mafia Wars. She received a Bachelor of animation from the Art Institute then worked as a technical artist at Animatic Media with clients such as …
 
This is the hundredth episode of the GameDev.tv Community Podcast. We are a passionate group of instructors helping thousands to start their Game Dev journey with online courses. We are also celebrating reaching 100 podcast episodes! .Level Design Lobby: https://gumroad.com/a/100856947 Unity Multiplayer Intermediate C# Coding & Networking: https://…
 
Adnan Chaumette is the founder of Polygonflow which is a company working on new ways to create tools without code. Check out links from this episode: Check out the show notes: https://bit.ly/2K5vbuk ● http://polygonflow.io/ ● https://www.youtube.com/watch?v=WmBnt3P5cGI ● https://www.linkedin.com/company/polygonflow SPONSERS: http://gameschoolonline…
 
When it comes to devs supporting the indie dev community, sometimes people can feel that doing so can be counter-intuitive and be viewed as a way to support your competition. In today’s episode, our guest Chris Zukowski of Howtomarketyourgame gives their reasons why this couldn’t be further from the truth by providing great examples of how devs hav…
 
In this episode Game Dev London hosts Adam Boyne and Stuart De Ville start to take a look at emotional design and how it can filter through every. aspect of a games design process. Visit Our Website - gamedev.london - for meet-ups, game jams, competitions and more! And why not come chat with us and hundreds of other devs? Join Our Discord - discord…
 
On this episode, I welcome Joshua Tsui, game industry veteran and creator of the new documentary, Insert Coin. We start by discussing his current role in experiential design at Edge Experiential, then dive into his journey in developing Insert Coin, detailing his inspiration behind it, the research and interview process, and the many challenges he …
 
This is the hundred and first episode of the GameDev.tv Community Podcast. Ben and Grant answer your drawing and Kickstarter questions for a second time. Even if you think you can’t draw, don’t have time or talent - with our help you CAN. Level Design Lobby: https://gumroad.com/a/100856947 Unity Multiplayer Intermediate C# Coding & Networking: http…
 
Scott Milliard is the Managing Director at Feardemic. He has decades worth of experience managing teams across the globe shipping games through distributed talent. He is a tremendous resource and speaks to how more than ever, that remote working isn't a temporary trend but how teams will collaborate for many years to come. Check out links from this…
 
In this week's packed episode we're joined by the fantastic designer and good friend Tim Spencer (Lead Designer @TTGames) to chat game design, World of Warcraft, what a minimum viable product needs to have, how to balance fun, and what happens when setting meets gameplay. Enjoy! :) Follow Tim: https://twitter.com/ThatThereTim As part of the industr…
 
The inaugural Episode of the GameDev Game show that asks 'How much did they make?' We pit two industry experts against each other, armed only with only the sales pitch for each game they have to guess how much money they made in sales. This month's episode looks at some of the spookiest, the weirdest game that's the depth of steam has to offer. Vis…
 
I'm joined in this episode by Michael Tigas. Michael is the creator of Focused Work, the iOS app that lets you stay productive. Michael has also journaled each day whilst developing Focused Work, and is blogging about his app development process. Focused work was created during Australia's initial COVID lockdown, and has gone from strength to stren…
 
This is the ninety-ninth episode of the GameDev.tv Community Podcast. “Having an understanding of lots of these different tools is going to allow you to be more creative and versatile so you can jump across areas of your career.” - Grant Abbitt Grant Abbitt is a 3D artist, film maker and teacher. He specializes in Blender and produce 3D graphics an…
 
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