show episodes
 
The Level Design Lobby, breaks down game and level design techniques, showing how they are used within games, as well as how we can improve upon them. It also shares reading material to its audience, while providing interviews with industry professionals. Please Subscribe ---- Twitter: https://twitter.com/Maxpears Website: http://www.maxpears.com/
 
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show series
 
A true pleasure to have Senior MP Level Designer, former Lead Level Designer the incredible Michael How. He joins us all away from the land down under to talk about his experience in the industry and advice for level designers of all levels. Please Support: http://bit.ly/33xpKbG ------------------------------------------ Game Texutres -------------…
 
Another month, another great round-up of incredible resources for us all to learn from. In this mini-series I talk about some of my personal fav resources I have found over the past month for us to enjoy and grow from. Support the show: http://bit.ly/33xpKbG ------------------------------------------------------------ Game Texutres ----------------…
 
Been too long, but Dan is back on the show to help us answer your questions about Level Design. We go through a few of your questions and do our best to answer them and point all of you lovely people in the right direction. Ask Questions Via: http://bit.ly/33xpKbG FloorPlan - https://floorplancreator.net/# Dungeon Scrawl - https://probabletrain.itc…
 
Joining me today is a fantastic Journalist and Author Rob Dwiar who talks to us about his new upcoming book 'Genius Loci' and what we as level designers and world builders can learn about the nature around us and the virtual nature in games. Please Support: http://bit.ly/33xpKbG ------------------------------------------------------------- Game Tex…
 
A great privilege to welcome on to the show the extremely skilled composer Kevin Penkin! Kevin is a game and anime composer who has worked on a number of titles in both fields, he talks to me about his creative process and what inspires him to write music, which best captures the emotion of the project. Please Support: http://bit.ly/33xpKbG -------…
 
Publishing and releasing games is not always an element that we focus on when talking about our industry, but how and where we release can have a huge impact on your sales and success. Mike founder of Game Bake talks to us about that process in the Mobile Market and what could be next. Please Support: http://bit.ly/33xpKbG -------------------------…
 
Composition is a term we commonly use in photos, paintings, but it is something we can apply with level design by using spatial composition. In this episode, I talk about what is a spatial composition and how we can apply it to our levels to help guide the players. Please Support: http://bit.ly/33xpKbG ----------------------------------------------…
 
I have scoured the internet to help find some of the best content to help us all learn and grow as designers. I do not know everything, so it is great to shout out other incredible devs & researchers who share their knowledge with us. Please Support: http://bit.ly/33xpKbG ----------------------------------------- Level Design Shop -----------------…
 
This is a first for the LDL as we have Three guests at once to talk about the launch of Zool Redimensioned! Zool was orginally created in 1992 but now with the original creator Ian & Sumo Digital they have teamed up for the academy which allowed Students and passionate aspiring devs to re-make and transform Zool into what it is today! Jacob runs th…
 
Starting Aug off with a bang! New month, new resources for us to all learn & grow from! Here are some of my fav resources of this past month. Please Support: http://bit.ly/33xpKbG ------------------------------------------------------------ Sponsor - GameTextures ---------------------------------------------------------- Link: https://gametextures.…
 
Very very excited to be joined by the kind-hearted Justine from Atomhawk, as she informs us all about Atomhawk's art competition 'The Return' in which you have a chance to enter, and to win some great prizes. Please Support: http://bit.ly/33xpKbG ------------------------------------------------------------- The Return Competition Details ----------…
 
A great honor as we are joined by Cheif Creative Officer at Pixelmatic, Jason Lee to talk about their game Infinite Fleet. We discuss the design decisions they have made and what goes through the mechanics and level design with such a giant project. Please Support: http://bit.ly/33xpKbG ------------------------------------------------------------ S…
 
Jonny was kind enough to invite me to collaborate with him on a talk about our time in level design. This was for EGX Rezzed 2021, we hope you enjoy it. Join the community: http://bit.ly/33xpKbG -------------------------------------------------- Sponsor - GameTextures -------------------------------------------------- Link: https://gametextures.com…
 
The start of the month means more incredible resources for us all to checkout and great resources to learn from!! Please Support: http://bit.ly/33xpKbG ------------------------------------------------------------ Sponsor - GameTextures ---------------------------------------------------------- Link: https://gametextures.com/ Discount Code: Level99 …
 
I sit down with Lead Game Designer Jamie Smith to talk about game design, what he has learned through his career, and how he tries to teach it to Jrs. As well as talking bout his most recent title Hood: Outlaw & Legends. ------------------------------------------------- CGMA - Course ------------------------------------------------- https://bit.ly/…
 
We get a chance to sit down with all of you lovely designers and answer your questions! Dan joins us as the question master as we try to help you through your incredible journey as LDs. Ask Questions Via: http://bit.ly/33xpKbG ---------------------------------------------------------------------- Contact Dan ----------------------------------------…
 
In this episode, I go through some of the tips to help make a readable and understandable Blockout. Things that I have learned throughout my journey as an LD, hopefully, it will help you as well. Join the community: http://bit.ly/33xpKbG -------------------------------------------------- Sponsor --------------------------------------------------- L…
 
New month, new resources for all of us to grow and learn from. I recommend to all of you incredible game gurus some resources which have inspired and helped me improve as an LD Join the community: http://bit.ly/33xpKbG --------------------------------------------------------- Sponsor -------------------------------------------------------- https://…
 
We get a chance to sit down with all of you lovely designers and answer your questions! Dan joins us as the question master as we try to help you through your incredible journey as LDs. Ask Questions Via: http://bit.ly/33xpKbG ------------------------------------------------------------------------ Resources ----------------------------------------…
 
I am joined by the incredible, energetic, designer Lauryn Ash! Lauryn has been in the industry over many years, we talk about how to design for certain emotions, as well as what to consider as you itterate! Please Support the show: http://bit.ly/33xpKbG ------------------------------------------------------------------- Contact Lauryn -------------…
 
I wanted to explore theming and how we as level designers convey this through our work and communicate it to all of our teammates. I will break down the level flow, as well as how theming can shape our design choices. Support the show - http://bit.ly/33xpKbG ------------------------------------------------------------------ Level Design Book Series…
 
We are back!! Not only are we back, but I am also joined by Dan Howard as we talk about that of creation of the second instalment into the 'Let's Design' Series. ------------------------------------------------------------------- Buy The Book ------------------------------------------------------------------- Ebook - https://bit.ly/39BakJD Physical…
 
Joined by the lovely Inari as she talks with me about Narrative Design. We discuss how the two disciplines intertwine as well as her experience within the game industry. Please Support: http://bit.ly/33xpKbG ​ ------------------------------------------------------ Level Design Store ------------------------------------------------------ https://bit…
 
Re-joined by the ever fantastic Chris Totten, as we talk more about Level Design and his new game Little Nemo and what design challenges it brings, and how to prepare your game for Kickstarter. Join The Community: http://bit.ly/33xpKbG ------------------------------------------------------ Level Design Store ----------------------------------------…
 
Incredible gamedevs are out there sharing their knowledge, so I gathered up some of my top resources and recommend them to you all! Please Support: http://bit.ly/33xpKbG​ ------------------------------------------------------------------ Sponsor - LDL ------------------------------------------------------------------ Level design store - https://bi…
 
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