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Balancing an encounter is an art. Making each encounter hard enough to challenge the players but not too hard so you don't discourage them. Then there's the purpose of the encounter, to either liven up play or progress the story. Regardless, finding a method that works for both the players and the story takes time. This week the geeks discuss strat…
 
Frank has the unenviable task of taking us through a completely new, completely unfamiliar gaming system. May (the) G/god(s) have mercy on his soul... Blades in the Dark is a storytelling-driven gaming system that will have the Geeks questioning more than whether or not goats and ghosts can co-exist in a world where Frank won't let us play vampires…
 
The Geeks explore the differences between your home and your "home base of operations" including castles, towns, space ships and planets. We then look at how using a home or base of operations can help bring your world alive with familiar places and NPCs. Jim is He-Man, Steven is Skeletor, Castle Greyskull is our home and we are the Masters of the …
 
S01E42 Final episode. The fellowship intend to make the Festival of the Five Armies in Dale but to do so requires riding through tough terrain and lawless hills first before the more pastoral lands closer to city. We join them as they leave Rowanhold. This is an Adventures in Middle-Earth actual play using the D&D 5e system on Fantasy Grounds. You …
 
S01E41 After a fractious Folkmoot where the Woodmen gained a new enemy called Mogdred, the estranged son of Ingomer and now lord of Tyrant's Hill, spurned the friendship of the people of East Blight but gained the thanks of settlers of the Black Tarn, it is time to ride north then east on their newly purchased mounts. This is an Adventures in Middl…
 
Here we are, Geeks! It's time to think about good will and togetherness and PRESENTS! And if there was ever a year we needed to look forward to that together time we can't possibly have, it's this year... Thanks, 2020. This week we've got last minute suggestions for the Geeks on your lists, the nerds in your gift exchanges, or stocking stuffers for…
 
S01E40 The spy safely returned to Radagast, much to the ire of Dagmar of Tyrant's Hill, held by Mogdred. Their loyalties may possibly be tending to the Shadow but that is not certain and will require further investigation in the future. But for now, the fellowship have been invited to attend the Folkmoot at Rhosgobel, arranged by a chieftain hoping…
 
S01E39 On the trip back to Rhosgobel, to attend the meeting of local leaders at the Folkmoot, the fellowship dealt with a quartet of hobgoblins who had been camping at some old ruins tainted by evil. They also discovered some fine game and some rare herbs just outside the borders of Radagast's domain. Now at Rhosgobel with time to kill, the compani…
 
S01E38 The spider threat removed and the dark underground waters keeping the Goblins at bay, Mountain Hall is safe for now. After resupplying, the fellowship have headed south-east wards, bound for Rhosgobel once again. This time to attend a Folkmoot where the movers and shakers of the Woodmen should be in attendance. After a few uneventful days, t…
 
S01E37 Crossing the bridge in the Dwarven mines below Mountain Hall, the fellowship found dark water filled tunnels. Exploring one led to an ambush by yet more spiders. The skirmish was fierce with Hathus's healing and Sigmarr's withering fire employed to full effect. The spiders fled back to their nest but have left Arahad and Monin immobilised wi…
 
Still watch this series, live or the recording, most Fridays at 19.00ish UTC: https://www.twitch.tv/majykfngrz S01E42 (Final Episode) All the artefacts have been found! The party have exited Tarek Nev to find out that the three days inside the cursed city was about a week outside it. Returning to pick up their mentally fatigued party members, Cherr…
 
S01E36 Still in the Dwarven mines below Mountain Hall, the fellowship fought and defeated a huge spider and its brood. A bridge across a chasm invites further exploration as does some of the un-investigated tunnels at this depth in the mines. We join them just after the battle. This is an Adventures in Middle-Earth actual play using the D&D 5e syst…
 
Jimmy confesses to Stevicide, Frank references a classic Christmas movie, John wonders about the necessities of keeping track of what's what, and Steven... talks. Is keeping track of encumbrance necessary? How many bullets does a space marine fighting aliens need, anyway? Should gold really weigh as much as it does?…
 
S01E41 (Penultimate Episode) Under the ruined arena of Tarek Nev is a hydra guarding an island of crystals surrounded by swirling water, any of which could be the final artefact the questers need. The puzzle of how to drop the protective rainbow shield about the island has been solved and now the beast must be overcome. This is a Rolemaster Classic…
 
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