show episodes
 
Dave Koss & Matt Milstead of Mograph.com discuss the world of Cinema 4D and Motion Graphics. With many regular, big-name guests from the industry. Regular topics are anything from Cinema 4D tips & tricks to features & woes. After Effects, Render Engines like Octane, Redshift and Arnold, or even Hardware configurations. We'll even get into industry discussions like clients, contracts, and work efficiency. Join us each week while we catch up on what we've learned and what we're learning.
 
This podcast is part of the Chaos Group Labs. In this podcast, we talk to our friends, find out what they are doing, talk about what we are doing, and generally look at all things that interest us including CGI, VFX, Design, Rendering, Raytracing, an d any other CG Nerdy stuff.
 
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show series
 
Intopolis aims to turn video game conventions on their head. Players assume the role of an art historian from the distant future, tasked with finding patterns in detailed, otherworldly artworks. In this podcast, the extraordinary talent behind the game, Kirsten Zirngibl, gives a fascinating glimpse into how she’s translated her imagination into a t…
 
Isaac Taracks Topics Isaac Taracks is here to talk Career, TikTok, Youtube, Crypto, and more. We also talk about motivation vs discipline. Links Isaac Taracks Youtube Isaac Taracks Twitch Isaac Taracks TikTok Isaac Taracks Insta Octane Render How To: RGBSpectrum vs GaussianSpectrum Lord of the Star Rings: The Two Towers Wars Jeff Webb - Compositing…
 
In a little over a year, Mondlicht Studios has made a global name for itself in CG advertising projects. Its large-scale, award-winning images for Netflix series literally wrap around buildings, and it also provides animation, retouching, AR and VR services. Here, co-founders David Schaefer and Dmitriy Glazyrin tell Chris the story behind the studi…
 
Mitch Myers Topics Mitch Myers joins us to have an open conversation on his work, recent hardships, and dealing with health, depression, and life while juggling design work. Links Mitch Myers Nicehash Travis Davids - Embergen / Cinema 4D / Octane Render - How I Created A Fire & Smoke Animation VHS Throw Pillows VJ SCHOOL - Audio Reactive Loop in Un…
 
Bilali Mack has always wanted to tell stories. Originally hailing from West Africa, Bilali was at Emerson College in Boston when he realized it was easier to make movies with computers instead of cameras. After graduating, he worked on Coca-Cola and BMW commercials, where he developed an affinity for Flame, Autodesk’s VFX and finishing software. To…
 
Is there anything Alessandro Cangelosi can’t do? Over the past 20 years, this versatile generalist has contributed to games, movies, documentaries, film studio idents and commercials for everything from computer accessories to tourist destinations. To handle this wide array of work, Alessandro uses software including 3ds Max, Houdini and V-Ray. In …
 
Babak Bina has carved out an illustrious career in VFX — and now he’s passing his knowledge onto a new generation. Originally hailing from Iran, the band Tool’s visuals inspired Babak to pursue graphic design in Toronto. He’s gone on to work for visual effects studios Double Negative, Method Studios and Scanline VFX on movies and TV shows, includin…
 
Nick Campbell Topics Nick Campbell is here to talk about the history of GSG, his background, and doing what you love. AND… of course, we also talk about Beeple’s history-making drop on Niftygateway. Links Greyscalegorilla Beeple - THE 2020 COLLECTION Winklevoss Twins Acquire Nifty Gateway Laura Kottlowski Figure Skating TidyKit C4D Interface To Ret…
 
CGI obviously has a big role in post-production, but in this podcast, Chris talks to concept artist Dwayne Burgess about how it’s used before filming. Dwayne was inspired by theatrical design to pursue his career path, and after a fortuitous meeting on a B-movie, he worked his way up to art director at NBC Universal. Today, Dwayne is a freelance co…
 
With over 20 years’ experience in the industry, Shannon Wiggins knows how to get employed at the biggest VFX and games studios. Shannon’s early brushes with behind-the-scenes effects from Star Wars influenced her to learn Softimage and Nuke, and work in roto and paint for companies including Digital Domain, ILM and Dreamworks. Today, she heads up p…
 
Chris Schmidt Topics Chris Schmidt of Rocket Lasso is here to geek out with us, give us the low-down on Recall, talk about Cinema4D R23, 3D Printing, and accidental fires. Links Rocketlasso.com Markus Gonser Patreon Create Dynamic Ropes in Cinema 4D in 3 Minutes OctaneRender 2021™ Preview is here! Painting a Selfie Girl, with Maths Lossless Cut…
 
Al Quattrocchi is a man of passion and talent. From a young age, he’s honed his artistic skills via typesetting, movie posters and Grammy-winning album packaging. Along the way, he’s been taught by Jim Blinn of Blinn-Phong shading fame, worked with poster artist Drew Struzan and shaken hands with musical legend Art Garfunkel. At the same time, Al h…
 
Eran Stern Topics From school, to work, to online instruction and more. There are so many interesting career stories. Eran Stern always has a smile on his face, and we welcome him this week to tell us about his #mograph journey. Links SternFX Don Allen’s Mini Crash Course on AR // Promo Mograph Special // Augmented Reality with Don Allen Stevenson …
 
Versatile and talented software engineer Yining Karl Li has taken an unconventional but successful approach to his career. He sideloaded a graphics degree onto his business degree and he was inspired to create his own renderer, Takua, by Alex Roman's "The Third and The Seventh" and V-Ray's rendering quality. He's also made leaps and bounds with the…
 
You’ve probably seen Mike Campau’s work without realizing it. Over the past 20 years, this digital artist has honed his style and techniques to produce eye-catching imagery for brands including Under Armour, Chevy and Specialized, and characterful portraits of Tracy Morgan, John C. Reilly and Dave Grohl. He also creates personal work to experiment …
 
Jules Urbach Topics Jules Urbach from Otoy joins us to talk about the current, new, and future advancements in the world of Octane Render. So much Octane to take in, it will hurt your brain… in a good way. Links OTOY | GTC 2020 Fall - The Future of GPU Rendering and Real-Time Raytracing Peter Richards space work in Unreal Lasse Lauch - Take HUD Hel…
 
CG Garage’s 300th podcast features a true superstar of CG: 3D Studio and 3ds Max team leader Gary Yost. After working for an Atari magazine, in the mid 1980s, Gary became involved in software, eventually overseeing the development of 3D Studio from its early days as a DOS package to its limelight-stealing Windows release as 3D Studio MAX 1.0. He ta…
 
Calder Moore Topics Calder Moore joins us to talk about Arnold, Octane, and of course his beautiful renders. We talk crypto art for a bit as well. Links Calder Moore’s Artstation Calder Moore’s Youtube Behind the Screens of Feature Films Haunted Sanctuary Show - Sabour Amirazodi High in Heaven - Behind the Scenes I built the Breaking Bad Superlab i…
 
Returning podcast guest Lou Pecora was inspired by the Haunted Mansion ride, Star Wars, Sinbad and his love of taking things apart to pursue a career in VFX. His first work was creating morphs for Buffy the Vampire Slayer, and he’s gone on to work on big-budget movies and TV shows at Digital Domain and now Zoic. In this epic discussion, Lou breaks …
 
This week’s podcast guest, Scott Meadows, is the crown prince of previz. After graduating in architecture from Texas A&M University, Scott found his way into VFX as part of a two-man team working on the previz of Michael Bay’s Bad Boys II in 2002 — and he’s now Head of Visualization and Virtual Production at Digital Domain. In this fascinating inte…
 
If you’re a big Japan-fan, you’ll love this podcast. Joining Chris is Shuzo Shiota, CEO of Polygon Pictures, the long-lived and prolific Tokyo-based digital animation studio behind movies and TV series including Godzilla, Star Wars: The Clone Wars, Transformers: Prime and Big Hero 6: The Series. Shuzo and Chris discuss the impact of Japanese art on…
 
Recently released on Netflix, The Babysitter: Killer Queen is director McG’s gory follow-up to his equally bloody 2017 comedy-horror, The Babysitter. Assisting with the blood, guts and mayhem this time is Crafty Apes, a rising studio that’s crafted effects for movies and TV series including Stranger Things, Thor: Ragnarok and Birds of Prey. Joining…
 
Alex Parker Topics Fellow Texan, Alex Parker joins us to talk about her cool educational and career path, character animation, Disney World, and Cinnamon Toast Crunch. We also talk about upcoming Halloween fun, Houdini 18.5, and Unreal 4.26 Preview. Links Alex Parker, Ladybird Animation Alex Parker @ The 3D and Motion Design Show Creating the Unrea…
 
Want to be a more successful CG artist? In this podcast, returning guest Allan McKay shares crucial tips on how to market yourself, sell your products and boost your income. He takes down the myth of the starving artist, highlights the big mistakes people make on their showreels and even delves into the psychology of pricing strategies. That's not …
 
Maciej Kuciara has established himself as a go-to talent for awe-inspiring concept art. Originally hailing from Poland, Maciej quit university to create artwork for tabletop games, then landed jobs at video game developers People Can Fly (Painkiller), Crytek (Crysis) and Naughty Dog (The Last of Us), and then worked on movies including the Ghost in…
 
Clinton Jones Topics Clinton Jones joins us to talk about his journey in VFX and 3D. From high school, to RocketJump, to Corridor Digital. We also talk about the classic videos, the new stuff, and detaching from social media. Links Clint’s Youtube Channel 3070 16gb & 3080 20gb? Elon Musk's Neuralink Presentation Quest II Leak Autofill AE Plugin…
 
Asuka Tohda-Kinney was inspired by Titanic to pursue a career in visual effects — and she now works for Digital Domain, the studio that helped bring James Cameron's blockbuster to life. Her first role at the company was on I, Robot, as an intern to Chris himself, and she went on to work on pipelines and lighting for movies, including Stealth, Pirat…
 
EJ Hassenfratz Topics EJ Hassenfratz joins us to talk about Cinema4D R23, School of Motion, and most importantly Mexican Pizza. Links New in Cinema 4D R23 Can Erduman // L'Artista The Search, Pt. 2 Rethink Reality Supporting the Laseters Omniverse Marbles Example Export a mesh from Lockdown in After Effects to Alembic 3D format. Golazo Golazo Anima…
 
CGarchitect has established itself as a go-to website for the arch-viz community, giving talent a platform to share their work with recruiters and studios, as well as serving as a blog, forum and gallery. But, as CEO and Founder Jeff Mottle explains, now 19-year-old the site needed to move with the times and reinvent itself. In this podcast, Jeff t…
 
Luis Miranda Topics Luis Miranda is here to tell us what it was like working for Networks, the Denver Broncos, and how he jumped off into freelance. We also chat about the new 30-series Nvidia cards and VR. Links Luis Miranda FBX and Mixamo Data // Cinema4D to Unreal Engine FBX and Mixamo Data // Cinema4D to Unreal Engine // PREVIEW Painting Practi…
 
Throughout his career, Jose Gomez has blended entrepreneurship with creativity. After founding and selling a skateboard clothing firm, he discovered a passion for motion graphics and animation. He then started his own creative production company, Shilo, then joined Reel FX to form ATK PLN, a company specialized in design, animation and live-action.…
 
SHoP Architects has made a name for itself in its native New York via distinctive projects including Brooklyn’s Barclays Center — and now it’s expanding globally via Uber’s San Francisco HQ, US embassies in Honduras and Bangkok, and an innovation hub in Botswana. To create these buildings, SHoP has embraced technology and started its own in-house v…
 
Willie and Jill Russell (Advntr) Topics Designer and animator couple Willie and Jill Russell (Advntr.co) join us for a fun look at their symbiotic, mograph relationship. Dave also shows us his new studio office he designed in Cinema4D. Links Advntr.co Nature Will Prevail Real-time tracking in Blender Quick tutorial showing how you can turn a single…
 
Released earlier this year, V-Ray 5 for 3ds Max and V-Ray 5 for Maya represent a new generation of Chaos Group software that does more than just render. In this podcast, Product Specialist Alex Yolov and Software Tester Peter Matanov reveal the research and development process that’s expanded the capabilities of V-Ray. You’ll discover how V-Ray 5 i…
 
Blake Kathryn Topics We kick it with Blake Kathryn and talk about her amazing style, use of color palettes, and inspiration. We also talk gaming computers, ACES, and yes even a Beeple’s People! Links Blake’s Instagram Blake’s 360s/short films Blake’s process streams Blake’s mobile game 3DMotionshow.com LEO builds into the CONSOLE KILLER PC case - S…
 
Aron Hjartarson originally dreamed of being a rockstar — but he became more fascinated with CG and 3D. After founding a studio in his native Iceland he created commercials for Visa and Coca-Cola, but his understanding of software propelled him on a career path that took in Italy, London, New York, Iceland (again) and now Los Angeles, where he works…
 
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