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A very silly self-guided tour through the history of videogames, from Advance Wars to Zork. Except chronologically. So it would be the other way around. Join Nate, Sebastian, and Ryan as they play a new game every other week and attempt to distill that game's essence.
 
The Lautering Bytes crew talk about the newest and oldest video games while pairing them up with different foods as well as beers, wines, and other beverages each podcast. Listen as we ramble on incoherently (yet informatively) about life, the universe, video games, and everything else while giving you an education on the world of food and beverages.
 
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show series
 
Nate, Sebastian, and David are joined by special guest Mark Soloff to discuss BIOSHOCK, 2K Games' pulp shooter from 2007. We discuss the game's critical reception, its incredible atmosphere, and how its politics look 15-odd years later. David posits the existence of "Jnco Splicers," Sebastian proposes a period-appropriate fan-casting of a filmic ad…
 
Beloved original Xbox classic Star Wars: Knights of the Old Republic (aka KOTOR) is back as...a timed PlayStation 5 exclusive? We discuss the strange circumstances of this long-awaited revival, from the exclusivity deal to the developer behind it and more. Plus: we get psyched for Halo Infinite's next multiplayer test flight, Grand Theft Auto 5's n…
 
Alan Wake is back and we are incredibly excited. Will this lead to the long-awaited sequel? We discuss... Plus: it's time to give Psychonauts 2 its flowers after an incredible journey that began in the early days of the original Xbox, so we do just that on this episode. Also: Miranda's "meh" reaction to Call of Duty: Vanguard's multiplayer beta, an…
 
Halo Infinite finally has a release date, and it's not what any of us would've guessed. We analyze what the December date may or may not mean, celebrate both the unsurprising special-edition Halo controller and the definitely-surprising special-edition Halo Infinite Xbox One, discuss the negative reaction to the Saints Row reboot, give our hands-on…
 
Nate, Sebastian, and David gather to discuss DESKTOP TOWER DEFENSE, Paul Preece's Flash game from 2007. We discuss our experiences with Flash games in the heady days of the late aughts, playing tower defense mods for Warcraft III, and which tower defense games are worth revisiting. Sebastian revisits and unhealthy addiction to Nanaca Crash, David s…
 
We recorded this episode live immediately following the Xbox Showcase at Gamescom. We discuss why we thought this was a poor overall showing for Xbox due to pacing and notable game absences like Halo Infinite, Bright Memory Infinite, Scorn, and CrossfireX. But we also go over the really cool stuff, like the Forza Horizon 5 custom controller, xCloud…
 
A credible rumor suggests that Rockstar is preparing to release an Unreal Engine remaster of the Grand Theft Auto 3/Vice City/San Andreas trilogy. We discuss the technical side of that, the financial side of it, which one we're most excited to dive back into, and more. Plus: a spoiler-free discussion of the latest Xbox exclusive, Twelve Minutes, no…
 
Xbox announces its big Gamescom event. We make our predictions for what we think we're going to see, along with what we think we might not see at this particular event. Plus: our highlights from the second Xbox Twitch indie showcase, Dead Space's maybe-earlier-than-expected release date, what we want from Trey Parker and Matt Stone's new South Park…
 
Nate, Jordan, Ryan, and Brock all gather to discuss WII SPORTS, Nintendo's 2006 pack-in that took the world by storm. We discuss why seemingly everyone and their grandmother (perhaps especially their grandmother) was bowling virtually, the legacy of the Wii as a console, and our own personal histories with sport. Nate reveals that his Wii was full …
 
EA's just-announced Dead Space remake leads us to discuss whether or not EA has turned the corner and started to re-earn gamers' trust. Plus: our impressions of Microsoft Flight Simulator on Xbox Series X and S, a bit on Death's Door, The Coalition's Unreal Engine 5 tech demo, Halo Infinite's imminent multiplayer tech test, and more! (P.S. This was…
 
Reactions to Ubisoft's new Tom Clancy-universe-blending first-person shooter XDefiant have been polarizing, to say the least. We spend the bulk of the show discussing the controversial game announcement, from the challenges it faces to why it's upsetting some Clancy game fans to where the Clancy games go from here. Plus: Miranda shares her hands-on…
 
Nate, Sebastian, Jordan, and Ryan all gather (appropriately, as a foursome) to discuss GEARS OF WAR, Epic Games' third-person cover shooter and chainsaw extravaganza from 2006. We discuss the wealth of co-op games in the XBox 360 / PS3 generation, active reloads, chest-high walls, and why Marcus and Dom complete each other. Find out which Ninja Tur…
 
Nate, Sebastian, and Jordan gather to discuss GEOMETRY WARS: RETRO EVOLVED, and the broader swath of games available on XBox Live Arcade. We discuss the sea change wrought by this new venue for digital downloads, all of the wild, weird titles put out by small teams, and Doritos: Dash of Destruction. Nate demands that someone bring back 1 vs. 100, S…
 
This episode was recorded live immediately after the Xbox Extended Showcase, hosted by Gamertag Radio's Parris Lilly. Parris joins us for this episode to discuss big games (like Halo Infinite, Redfall, Starfield, Forza Horizon 5, and many more), stunning indie gams (like Replaced, 12 Minutes, Somerville, and more), whether or not this was Xbox's be…
 
Nate, Jordan, and Ryan gather to discuss GUITAR HERO, Harmonix and Red Octane's peripheral-enabled rhythm action game from 2005. We discuss the player as both performer and audience, the legacy and seeming absence of guitar games in 2021, and kicking your leg out into the air when you activate your star power. Nate reveals his sad freshman year of …
 
As E3 2021 looms, the big games are starting to show their hand. We discuss the recent gameplay reveals for Far Cry 6 and Dying Light 2 – both of which also got firm Fall release dates. Plus: Bungie's next project, Microsoft Flight Simulator does some housekeeping to maybe get ready for its Xbox Series X release, and more!…
 
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