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Jeremy Howard, solo gaming expert from Man vs. Meeple, joins Christina and Shoe to personally recommend some great solo games and convince everyone that solo gaming is here to stay! But which games need that multiplayer aspect? Topics for this episode: Shoe (producer): What are some good solo games we should check out? Jeremy (guest): Solo gaming d…
 
As US game groups start meeting up again, we chat with fellow social bubble-r James Hudson (Skybound Games) about quarantine's effects on us as gamers, which games surprised us, and the unintended effects of COVID on board game shipping and logistics. (Last topic = sad James) Our topics for this show: Shoe (producer): Board gaming outside of the so…
 
Suzanne Sheldon and Mandi Hutchinson from the Dice Tower Podcast take some time off to do...another podcast with Christina! Listen for our board gamer origin stories, how we balance other hobbies, and Christina and Suz strongly recommend some games to Mandi from Uwe Rosenberg (one of our favorite designers). The games mentioned in this episode: Int…
 
Things are a mess around the world, but many of us are just starting to socialize again. So what will we be playing first with our long-lost gaming buddies? The prolific Jonathan Cox from JonGetsGames joins us to discuss this and more. Our chosen topics: Christina Ha (host): What board games are you most excited to play with your friends, post-lock…
 
All the cool kids are on TikTok, so Raina and Phil from 1 Minute Board Games make Christina and Shoe honorary Gen Z-ers this week! We discover Raina's allergy to real-time games, Phil's addiction to Android: Netrunner, and Christina needs to shut up about Innovation. Our topics for this episode: Christina (host): Favorite real-time games (3:57) Rai…
 
YouTube creator and BoardGameCo founder Alex Radcliffe stops by the show! Our picks for topics this week: Alex (guest): How important is theme? Have you kept mediocre board games purely because of a great theme? And what games do you love despite their theme? Shoe (producer): What are some interesting facts that we've learned from playing board gam…
 
Husband-wife team Ryan and Malorie Laukat of Red Raven Games (Sleeping Gods, Above and Below, Megaland) stop by with a few gaming topics in hand: Christina (host): Our ideal "3-course meal" of board games Malorie (guest): Culling our collections Ryan (guest): How our gaming tastes have evolved over time The games discussed in this episode: Intro: A…
 
Isaac Vega (designer of Ashes Reborn, co-designer of Dead of Winter and Forgotten Waters) and Lindsey Rode (designer of Labyrinthos) take a quick break from managing their new company, Rose Gauntlet Entertainment, to discuss gaaames! Our topics: our favorite board game names, mixing technology with tabletop, and how we feel about attending conventi…
 
Great board game discussions with Monique and Naveen of Before You Play! What games did we change our minds on (either way) after a second play? What games have we invested the most in? And what ones do we find hardest to get to the table...for whatever reason? Here are the games covered in this episode: Christina’s topic: Games you’ve invested the…
 
The always fun, always funny Paula Deming from Things Get Dicey joins the podcast this week to discuss: Board games that really get us riled up (in good and bad ways) The games in our "shelf of opportunity" that we're most excited to get to Why we livestream playthroughs -- or not The games discussed on this episode: Intro: Tidal Blades: Heroes of …
 
Sarah Shah of Board Games in a Minute slows down just long enough to record a podcast with us. We chat about our favorite games centered around animals, our big pet peeves when teaching (or learning) a new board game, and publisher Capstone Games. The games mentioned in this episode: Christina’s topic: What are some of your favorite games centered …
 
This is a special Voltron Podcast episode with Boards Alive's Aaron Cassidy! (Touchy subject) We talk about the recent drama and controversies in the board game biz (and whether we can separate the art from the artists). (And not-so-touchy) On a lighter note, we also discuss video-game-licensed board games and deckbuilding in games we wouldn't call…
 
We're so obsessed with board games, that we enjoy them...even when we're not actually playing them. What are these "play-adjacent" activities that we love so much? And what are our favorite components? And why on earth are we talking about jigsaw puzzles on a board game podcast? The board games we discuss on this episode: Christina’s topic: your fa…
 
Party game of the year! Light game of the year! Medium-weight game of the year! Heavy game of the year! We grab two of our social-bubble gaming crew (James Hudson of Skybound and Shoe's co-worker Tom Twedell), and we all give our picks for the #1 games in all those categories for 2020. Plus: What trends did we see in 2020 (and what might we see in …
 
Professional comedian Grant Lyon (who also creates board game videos and co-designed Curmudgeon) joins us on the podcast this week. We talk about "old" (pre-2018) games that need more live, mechanics that we seek out or actively avoid, and more party games we love playing. Games mentioned on this episode: Intro: Curmudgeon Christina’s topic: “Old” …
 
Plaid Hat Marketing Manager Niki Shults and Multimedia Director Donald Shults talk board games -- and tons of D&D -- with us. Our topics: 1. What are some new party games you can play over Zoom or within one average household? 2. Is Catan still the perfect gateway game? If not, what is? 3. What are your best childhood memories of playing board game…
 
Guest Elizabeth Hargrave (Wingspan, Mariposas) drops a hint about her next project while we discuss our four new topics: 1. Learning factoids in non-educational games 2. How we can make board gaming more inclusive for everyone 3. Games whose themes have inspired innovative gameplay 4. Designing games and finishing prototypes Games discussed in this…
 
Guest Timm Metivier of Meepleville (a board game cafe in Vegas and a channel for board game content) joins us to discuss the top 3 games we can't wait to get to the table, the business of running a board game cafe (you'd be surprised how he works around COVID), how we discover the games we want to buy, and more. The games talked about on this episo…
 
The big games of the year have been announced. What do we think of them? The Dice Tower's Roy Cannaday joins us to discuss the Spiel and Kennerspiel des Jahres 2020 nominees/winners; if we still use "Euro" and "Ameritrash" to define those genres; video production during quarantine times; and his new, upcoming game, Last Light. The games we talk abo…
 
Game designers Jon Gilmour (Dead of Winter, Dinosaur Island) and Ian Moss (Duelosaur Island, Wonderland's War) join us to discuss video games that would make cool board games, what video games have taught them about game design, our ideal gaming group, and how new RPGs make themselves stand out from the crowd. Here are the games covered on the show…
 
It's our 50th episode! We celebrate by discussing: Our top 3 games in BoardGameGeek's top 100 Our favorite genres (and our favorite game in that genre) The best moments from our podcast so far The board game that got us into board gaming Here are the games we mention on the show: Mike's topic: Favorite game in our favorite genre Gloomhaven Hansa Te…
 
Two guests! Nick Brachmann (Leder Games) and John de Campos (Terrible Games) join us to discuss their upcoming games (Fort and Token Terrors Battlegrounds, respectively) and our four new topics: Deckbuilding games with a unique twist Our other hobbies that we'd like to see brought to life for tabletop gaming The differences between "design" and "de…
 
We're talking so many "favorites" today: our favorite games where points don't matter, favorite games that revolve around illustrations (not necessarily drawing), favorite board game universes, and favorite game-induced social interactions. Our guest is Eric Slauson, designer of Tattoo Stories, Nerd Words, and the upcoming MonsDRAWsity. Here's a li…
 
What do we really mean when we want to play a "storytelling" game? Designers Sen-Foong Lim and Banana Chan join to discuss this as well as the upcoming Jiangshi RPG, our favorite board game themes, and board game cultural appreciation vs. appropriation. Here's a full list of games discussed on the show: Intro Jiangshi: Blood in the Banquet Hall Sco…
 
Uber content creator Ruel Gaviola (Geek & Sundry plus a million other things) joins us this week to talk about under-the-radar games that need more love, games we can play outside that won't get blown away, genres we don't like (and exceptions to them), and online communities. Here's a full list of games discussed on the show: Mike's topic: Games w…
 
We talk (non-roll-and-write) board games that are perfect for streaming to your friends, and we delve into how a game company like The Op works with so many big-name licenses (Marvel, Harry Potter, and...um, Golden Girls). Plus, what is that X factor that makes a game really great? And Mike Zipkin gives impressions on Nintendo's Clubhouse Games. He…
 
How should game publishers and designers respond to recent political events? We also talk about premium components (the business behind them and how we do our own upgrading) and reissued/remade games like King of Tokyo Dark and Kemet: Blood and Sand. James Hudson, senior director of tabletop gaming at Skybound Games (Sorcerer City, Superfight, Tida…
 
We talk about Plaid Hat's new storytelling adventure game Forgotten Waters, our other favorite pirate-themed games, and some of the most memorable characters in board gaming. But...is quarantining slowly killing our love for board games? We have three special guests! Video game designer Tim Schafer (whose work on The Secret of Monkey Island influen…
 
What are our favorite two-player, solo, and roll-and-write games? Do you want to restart or fail forward when you lose a cooperative adventure? And we all love designer Uwe Rosenberg! With guest Jamey Stegmaier of Stonemaier Games (Wingspan, Tapestry, Scythe). Here's a full list of games discussed on the show: Intro Wingspan Viticulture Scythe Euph…
 
Which games transport us to new places or worlds? What makes a good asynchronous digital game? And how does sheltering in place change how a designer goes about his business? Board game designer Emerson Matsuuchi (Century series, Metal Gear Solid, Specter Ops) joins us to discuss. Here's a full list of games discussed on the show: Intro Century Met…
 
The world has changed. How are we playing games now? How has coronavirus impacted the game-publishing business? And why is community more important than ever? We cover these big topics with Nolan Nasser (CEO) and Jacob Way (COO) of Deep Water Games (Welcome To..., Hanamikoji). In lighter news, we go on and on about one of our favorite games of 2020…
 
How do we pick which board games to cull when we move? What is gaming life like in the military? What's considered a classic nowadays? And what's our ideal convention experience -- deadly viruses aside, that is? Lizzy Funkhouser (Board Game Spotlight) and Derek Funkhouser (Skybound Games) join us to discuss! Here's a full list of games discussed on…
 
BoardGameGeek's Scott Alden (owner) and Lincoln Damerst (host of GameNight!) stops by to offer their thoughts on all three Azul games, the monsterous Abomination, and our favorite popular and under-the-radar games from BGGCON. Games discussed: Intro: Abomination Azul Azul: Stained Glass of Sintra Azul: Summer Pavilion Christina's topic: Best game o…
 
John D. Clair (Ecos, Mystic Vale) talks us through his mechanics-first approach to game design. And the group discusses our favorite Star Wars, deckbuilding, and engine-building games. Games discussed: Intro: Mystic Vale Custom Heroes Space Base Edge of Darkness Ecos: The First Continent Ascension Ascension: Skulls & Sails Shoe's topic: Engine-buil…
 
Rob Manuel (Indie Megabooth, ex-G4TV/Geek & Sundry) discusses what it takes to be a successful board game content creator, plus how to talk to non-gamers about board games over the holidays, why there aren't more negative game reviews, and some Ravensburger appreciation Games we mentioned: Intro: Age of Steam Christina's topic: How to talk to peopl…
 
Jerry Hawthorne (Mice and Mystics, Stuffed Fables) talks about how he world-builds for his story-rich adventure games. Also: kid-friendly family games, dopamine (and how game design taps into it), and what we do with the content we never see in adventure/legacy games. Intro: Mice & Mystics Stuffed Fables Comanauts Aftermath Battlelands Christina's …
 
Bebo (Be Bold Games) brings the strangest/coolest topic to date. Also: most anticipated Essen releases, the biggest problems in the industry, and games that are/aren't worth the setup time. Games we discussed: Bebo's topic: Which 3 games in a trench coat are you? Caverna Battleline Junk Orbit Rebel Nox Wingspan Flamme Rouge Web of Spies Detective: …
 
Why are some games so hard to buy? Scott Morris of GTS Distribution explains the manufacturing/distribution process for us -- plus recent faves that we've been playing and some of the best worker-placement games (with a twist). Games we discussed: Scott's topic: How games get into stores, why they sell out, why they take so long to restockRoot Batm…
 
28: Nikki Valens (Mansions of Madness, Quirky Circuits) tells us how she goes from designing horror games to cute and adorable ones, plus our fave co-op games, how legacy games use legacy elements, and escape-room games Games we discussed: Intro: Quirky Circuits Eldritch Horror Mansions of Madness Arkham Horror Legacy of Dragonholt Cloudspire Shoe'…
 
27: Scott Alden (BoardGameGeek co-founder) asks if there are too many games being published, Christina wants to know the top 3 non-obvious things we look for in games, Shoe tackles the baggage of BoardGameGeek reviews head-on, and Nick raves about an all-time import favorite, Wind the Film Games we mentioned: Intro: Tricks and the Phantom Scott's t…
 
Tech journalist/author and first-time designer Dan Ackerman chats with us this week. Our new topics: the making of his board game Techlandia, how important winning is, the current state of board game media, and how the indie tabletop scene feels like the indie video game scene from five years ago. Games we mentioned: Intro: Techlandia Pipeline Mike…
 
Mega gaming convention Gen Con 2019 is over! We team up with Board Game Spotlight to announce our games of the show, our favorite early prototypes (of games we won't see until 2020), why we buy what we buy at the show, and building communities. Intro: The Walking Dead: Something to Fear Christina's topic: Gen Con Game of the Show Dead Man's Cabal A…
 
Gen Con 2019 is this weekend, and we’re too excited not to do a show all about it! Christina shares her favorite Gen Con memories, friends of the show Jess Yi and Joe Canalin talk about what to plan for as a first timer and lesser-know things to do there, while Nick bucks the trend with a review of the unique new bidding game Q.E. Christina's topic…
 
Only three podcasters this time but still plenty of games to talk about! Shoe asks how we're doing with the pre-Gen Con glut of Kickstarter deliveries, Mike wants to know which games we've purchased second (or third) editions of, and Christina talks recent Epic Space Games. Shoe's topic: Kickstarter rush The Ancient World Thunderstone Quest Tiny Ep…
 
Grant Rodiek of Hyperbole Games (Cry Havok, Farmageddon, Solstice) wants to know our three desert island games, while Shoe asks him about the life of an indie game designer, Christina shares what type of collector she is, and Nick attends Tokyo Game Market Games we discussed: Intro: Cry HavocFarmageddon SPQF Imperius Christina's topic: What Kind of…
 
Pandasaurus Games's Hunter Shelburne drops some industry knowledge as we preview the big Origins show, dissect this year's nominees for gaming's most prestigious awards, and reminisce over how we grew up with Steve Jackson Games. Games we discussed: Intro: The Castles of Burgundy Hunter's topic: Arraial Dead Man's Cabal Puerto Rico Draftosaurus 7 W…
 
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