show episodes
 
Welcome to Ludology, an analytical discussion of the how’s and why’s of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, and discusses game history, game design and game players. Ludology is part of The Dice Tower Network, the premier board game media network.
 
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show series
 
This week we’ve got game designer Jay Cormier sitting in the judgment seat. He’s the designer behind over a dozen games like Belfort, Rock Paper Wizard, In the Hall of the Mountain King, Junk Art and most recently Mind MGMT. Our theme this week is about using cards in unique ways. Will Ryan’s upgraded game idea impress Jay? Can Ric’s innovative ide…
 
We talk to Chad DeShon, owner of BoardGameTables.com. He talks about creating a table business, then transferring it to a board game publishing business. You can reach out to chad via email: chad AT boardgametables.com Or, on twitter @BGtables Also, go check out Tony's game! https://www.boardgametables.com/products/kabuto-sumo-board-game Please sup…
 
Emma, Gil, and Scott discuss the idea of complexity in a board game. We explore 6 types of complexity, and discuss their effects on the games we play and design. SHOW NOTES 0m51s: Pete Seeger was an American folk singer, known for songs like "If I Had a Hammer," "Turn, Turn, Turn," and "Where Have All the Flowers Gone?" 2m04s: Our list of complexit…
 
We talk to Crystal Dax about her work in board game media. She's built a great following and is an excellent example of how to network with others! You can reach out to her @crystaldax Please support our Patreon! https://www.patreon.com/breakingintoboardgames Join our Discord! https://discord.gg/qfBXfNT Hosts of Breaking into Board Games: Tony - De…
 
Scott goes over the history of Which Witch, a game that's been adapted into many other games, including The Real Ghostbusters Game and the Scooby-doo! Haunted House 3D Board Game. If you're interested in learning more about Marvin Glass and Associates, Scott recommends that you read A World Without Reality: Inside Marvin Glass's Toy Vault. We also …
 
Emma and Gil welcome Karen Twelves, whose straddling of the worlds of gaming and improv led her to write the book Improv for Gamers. What can gaming and improv learn from each other? Content warning: this episode contains brief references to non-consensual touching and racism. SHOW NOTES 01m16s: AD&D is Advanced Dungeons and Dragons, the form of D&…
 
The hosts talk to Suzanne Sheldon, a big personality in the board game world. Suzanne currently hosts the Dice Tower with Mandi every other week, and contributes often to the network. Listen as we chat about how she forged her path in this industry! You can reach out to Suz on twitter: @425Suzanne Please support our Patreon! https://www.patreon.com…
 
Emma and Gil welcome Sen-Foong Lim back to the show to discuss the differences—and similarities—between board games and roleplaying games. We go through the perspectives of playing them, designing them, and examining the culture of play between both. Sen originally appeared on Ludology 134: There's No "I" in Team with frequent co-designer Jay Cormi…
 
In the spirit of Halloween, Scott takes us through the spooky history of the Ouija board: its origins, the legal battles behind the curtain, and how a scientific phenomenon makes it all work. Bibliography of a Board Game https://www.smithsonianmag.com/history/the-strange-and-mysterious-history-of-the-ouija-board-5860627/ https://www.vox.com/2016/10…
 
The hosts talk to Joseph Chen, owner and publisher behind Fantastic Factories, the breakout hit from the past year. Joseph talks about the initial design process, and taking on more and more duties behind publishing. You can reach out to Joseph on Twitter: @fanfactories Please support our Patreon! https://www.patreon.com/breakingintoboardgames Join…
 
Today, we are continuing our series of exploring the design decisions behind our own games! Emma and Scott sit down with Gil to talk about his game High Rise; about how it started life as an auction game, and the twisty route it took to publication. SHOW NOTES 1m23s - Gil discussed the Wag auction in his Networks design diary on BGG. 2m45s - Gil's …
 
Having previously discussed relatively new advances in AI that allows computers to beat humans at games like Chess and Go, Geoff moves on to games in which AI will have a much harder time being competitive. What is it about these games that makes it so difficult to make a good automated opponent? 1m00s: Geoff introduced AlphaZero and AlphaGo in Gam…
 
This week we have Josh Cappel and Daryl Chow as our guest judging duo. In this episode Ric and Ryan do their best to pitch board games around the topic of puppets. Can Ric sing his way to victory with his classic movie throwback? Will Ryan’s game pitch ruin the idea of felt puppets for children around the globe? Josh and Daryl are the designers beh…
 
The hosts talk to Tatiana Quigley, an amazing 3d artist (and 2d!) that jumped right into the world of games straight out of college. We discuss the differences between the mass market world and the tabletop sphere, and how to transition between them. You can follow Tatiana on any social media platform @tatianaquigley Her website is here: http://tat…
 
Emma and Gil welcome game designer, developer, solo mode designer, and self-described "grump" Dávid Turczi to the show. We discuss the design of complex games with many interlocking systems, how to play with time in games, and the six (plus one) things Dávid looks for in a strategy board game. SHOW NOTES 1m18s - Battlestar Galactica 2m03s - Dávid's…
 
Scott covers the "beautiful game" of Subbuteo, the tabletop association football flicking game, as well as its predecessor Newfooty. Bibliography of a Boardgame http://www.peter-upton.co.uk/ https://fistf.com/history-of-the-game/ http://www.gamingcorner.nl/subbuteo-timeline.htm http://www.sporttischfussball.at/index-Dateien/Page2918.htm https://www…
 
Tom Vasel has reviewed thousands of games and tonight he may have two new ones to add to the review pile. Tom Vasel is the creator of The Dice Tower, a gaming site that is known around the world. In this episode Ric and Ryan pitch two games with the theme of “grocery stores”. Will Ric’s game pitch have our guest judge sweating? Can Ryan wrap his he…
 
Emma and Gil welcome game designer and publisher Omari Akil to the show to discuss the plight of the sports-themed board game. What kinds of unique challenges do we face when designing one of these games? Omari's game Hoop Godz will be on Kickstarter soon. SHOW NOTES 1m21s: Board Game Brothas, Tabletop Backer Party, Pathways Fellowship 4m55s: Gil w…
 
Ian, Tony, and Dan are joined by Daniel Newman and Aaron Wilson, who recently formed New Mill Industries and Gravitation Games, respectively. We all talk about the formation of our companies and how different approaches can be taken to get into the publishing business. You can find out more about the companies at the links below: Gravitation Games:…
 
This week we’re joined by designer, podcaster and publisher Gil Hova. As the owner of Formal Ferret games, our theme has to revolve around ferrets. Will Ryan’s game pitch wiggle it’s way into Gil’s good graces? Does Ric’s over the top game pitch bring the fan fair? You can learn more about Gil’s games at FormalFerretGames.com. You can check out his…
 
In the past few years, Ludology has recorded a live episode at Gen Con. We weren't going to let a global pandemic stop us this year! Recorded as part of Gen Con Online 2020, Emma, Gil, and Scott streamed this recording live on Twitch. We had an excellent turnout in the chat, and everyone seemed to really enjoy this new twist on Ludology Live! You c…
 
This week we’re pitching tile placement games to our two guest judges Melissa and Kevin Delp of Tantrum House! Can Ryan pull inspiration from the animal kingdom for his pitch? Will Ric’s pitch just seem like taking on a second job? Melissa and Kevin Delp are one of the families of Tantrum House, a media group that covers gaming for the whole family…
 
This is the 50th Biography of a Board Game episode! To celebrate, Scott takes us through the history of his first board game, Rayguns and Rocketships. BIBLIOGRAPHY OF A BOARD GAME 0m36s: Video game publisher THQ 0m51s: God of War, Pac Man World, Soul Blade 1m37s: The Star Wars Album 1m43s: The legendary filmmaker Akira Kurosawa, and Republic Pictur…
 
We talk to y'all about what we did over the past season. A lot has happened, despite the pandemic and all. Take a listen to find out! Join us on Discord! https://discord.gg/VDyFXB6 Follow us on twitter: @breakingintobg Please support our Patreon! https://www.patreon.com/breakingintoboardgames Hosts of Breaking into Board Games: Tony - Designer - @b…
 
This week Marc Specter of Grand Gamers Guild takes the judges seat. He has asked us to pitch games based on the Stranger Things IP. Can Ryan produce a game that is worthy of this license? Will Ric put together a game that has such a deep cut that everyone listening is confused? Get the latest info on a new expansion for Endangered that hits Kicksta…
 
Emma and Gil welcome game designer, educator, and birder Chidi Paige to discuss how games and play benefit education, how she designed her bird-themed game Birdwiser, and how competitive birdwatching has affected her as a person. SHOW NOTES 0m22s: From educationcloset.com: "STEAM Education is an approach to learning that uses Science, Technology, E…
 
This week our guest judge is board game enthusiast Presh (Precious) Wonah from Nigeria. Presh has previously been part of NIBCARD Games and contributes to the Nigerian tabletop community. Ryan and Ric attempt to pitch games that include “destructive insects”. Will Ryan’s digital to tabletop game idea impress our judge? Can Ric successfully entertai…
 
This week we have the prolific designer Reiner Knizia on the show as our guest judge. Reiner brings his experience of creating more than 700 games to our silly little show. Ric and Ryan attempt to impress him with two game pitches with an Egyptian theme. Is Ryan’s game pitch up to the snuff of our guest judge? Will Ric’s pitch awaken a swarm of loc…
 
Emma and Gil invite award-winning game designer, teacher, and not-scholar Sharang Biswas to the show to discuss verbs in games. What actions do we actually perform when we play a game, what actions do they represent, and how does that impact the game experience? You can find Sharang on Twitter or on the web. Here is his itch.io store. CONTENT WARNI…
 
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