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Dan & Paul share ideas on how magic can be bought, sold, trading, exchanged, and maybe leased in your D&D games. Is it a good idea at all? Can PCs freely sell their hard-earned magic items? Is your DM more relaxed about potions & scrolls, vs. more durable magic goods? Do magic shops exist in your world? Wandering DMs Paul Siegel and Dan “Delta” Col…
 
Paul & Dan discussing playtesting your new game or adventure design. Is it worthwhile doing it? What amount is valuable? How do you do it? When do you know your game design is done and ready for the public? Dan's Java testing tools for Original D&D Random Wizard's web-based demo version of those tools Dan's "Point-Buy Systems Considered Harmful/Aci…
 
Paul & Dan take an old-school spin on Vampires in D&D games. Why were they considered "the most dreaded" of all the original D&D monsters? What pop traditions influence your vampires the most? How many unique subsystem spun off from their inclusion in the game -- clerics, undead turning, classed monsters, and more? With a lively chat and support fr…
 
Dan & Paul discuss how best to get your D&D sessions in jump-scare mode for a thrilling October! Wandering DMs Paul Siegel and Dan “Delta” Collins host thoughtful discussions on D&D and other TTRPGs every week. Comparing the pros and cons of every edition from the 1974 Original D&D little brown books to cutting-edge releases for 5E D&D today, we br…
 
Dan & Paul buckle in to complete their one-page live dungeon design with a hard limit in their 2nd hour! This time they're focused on laying a bunch of fiendish traps, tricks, and puzzles to confound the unwary adventurers. What will they come up with? And are the live viewers even more crafty than they are? See Dan's OED Traps Digest that we use t…
 
Dan & Paul get to speak with Michael Curtis -- creator of the acclaimed OSR Stonehell Dungeon, the Dungeon Alphabet, and contributor to over 60 titles in Dungeon Crawl Classics other Goodman Games products. And more: he's just been announced as the brand-new Director of Product Development for DCC. We'll take the opportunity to reflect with him on …
 
Dan & Paul set themselves a challenging design goal -- can they build an entire dungeon adventure, live on air, in a single hour? Will they collapse under the burden? Maybe with help from our live viewers they can fight through to final victory! Get Matt Finch's Tome of Adventure Design (which we use for idea generation) Read up on the Target 20 sy…
 
Dan interviews Timm Woods -- pro DM, PhD in English literature, and now designer of The Green Knight RPG in association with the movie by A24 Films! We loved the film -- written & directed by David Lowery and starring Dev Patel, perfect for thoughtful fantasy gamers. So we wanted to hear all about what it was like for Timm to synch up with a movie …
 
Dan & Paul get to sit with legendary gaming mogul Peter Adkison -- game designer, founder of Wizards of the Coast, rescuer of TSR and Dungeons & Dragons, owner and co-chair of the Gen Con gaming convention, and so much more! We're eager to hear from him about the unique plans around this first-ever Gen Con in September of this year. Plus questions …
 
Dan & Paul are joined by Mark Greenberg from Necromancer Games to chat about the new revision to Necropolis. Based on the original work by the grandmaster himself, Gary Gygax, Necropolis is an epic desert adventure series for 5e D&D and Swords & Wizardry. Previously published by Necromancer Games as a d20 system adventure, it's been entirely update…
 
Polymorphing magic, druidic shapeshifting, and more -- shapechanging is one of the trickiest things in D&D to get right. How has it changed over the years? Is it overpowered, underpowered, or just right? And what's the best way to handle it in your games? Dan & Paul hash it out with help from our viewers. See RPGBot's 5E Practical Guide to Polymorp…
 
Dan & Paul roll up their sleeves to debate the best use of unarmed combat in your D&D games. Pummeling, grappling, overbearing and more -- how often does this get used in your games? What's your favorite style? What's the best way of handling it from all the editions of D&D? Queensbury Rules and other variants welcome. Wandering DMs Paul Siegel and…
 
Paul & Dan are joined by Peter Bebergal, author of the amazing anthology Appendix N: the Eldritch Roots of Dungeons & Dragons! We loved this book, and we're looking forward to a deep dive into Peter's knowledge of the texts, why he picked the stories he did for inclusion, and why other ones got left out. Featuring short stories from fantasy writers…
 
Dan & Paul are joined by Goodman Games' Julian Bernick and Bob Brinkman -- to talk about their upcoming magnum opus for the DCC Dying Earth game! D&D wouldn't be a thing without Jack Vance's Dying Earth, and Dungeon Crawl Classics has long crushed it with old-school gaming, so we couldn't be more excited by their new Kickstarter. With joint work by…
 
The exciting finale of our end of season 3 special - GoGoGolf GMed by Christian! Will our group of dungeon inspectors find where they put the golf in this dungeon? Or at least figure out where the pool is? And was that a duck? Check out GoGoGolf! here: https://gumroad.com/l/gogogolf Join us in the latest installment of our Original Dungeons & Drago…
 
Dan, Paul, and our viewers hold a round-table to discuss our favorite procedural-content-generators to save time for the burdened DM. Books, tables, and programs that create characters, monsters, encounters, treasures, dungeons, caves, cities, countries, and whole worlds -- we've got it all! Check out some of the products & web tools we highlighted…
 
Dan & Paul investigate the history of Bards throughout the editions of D&D. Did you know that in 1st Edition Bards were considered the apex predator, the peak of powergamers dreams? What level of strength is appropriate in the game? How did that idea inspire Prestige Classes in the 3E/d20 System/Pathfinder? And what bits from real history have yet …
 
At the end of season 3 we decided to play a quick special game of GoGoGolf GMed by Christian! Check out this silly romp with plenty of golf related puns, talking inanimate objects (and goo!), and our typical nonsensical shenanigans. Check out GoGoGolf! here! Join us in the latest installment of our Original Dungeons & Dragons and Warhammer Fantasy …
 
Paul & Dan are excited to be joined by Jim Davis and Jonathan Pruitt, co-hosts and co-creators of Web DM! Where we'll get the chat all about their new book -- Worlds of Web DM: Weird Wastelands, a location-based toolkit that gives the DM a trove of ideas to play games in places adversely affected by magical forces. Their new Kickstarter has smashed…
 
Dan & Paul are joined by famed OSR Grognardia blogger James Maliszewski, to talk about mixing Science Fiction in your Fantasy. An expert in both classic D&D and M.A.R. Barker's Tekumel (Empire of the Petal Throne), we can't wait to hear James' best-practice experience, advice, and what he has planned for upcoming campaign releases. Is it even true …
 
Dan is joined once again by Brooklyn-based artist Isabelle Garbani for another chapter in their ongoing exploration of the history of art in Dungeons & Dragons. It's sure to be another discussion full of surprises: a study in contrasts between Dan, who's drenched in the works of his lifelong study, and Isabelle, who brings a top-trained artist's ey…
 
In the season 3 finale the gang finds themselves fighting a large group of skaven and beastmen, with the help of a few of Middenheim's own military leaders, and bar-hopping across town in the company of the ever colorful Doctor Luigi Pavarotti. Will they take advantage of their newfound notoriety and well connected friends to untangle the mysteries…
 
Dan & Paul are joined by special guest Matt Finch: Creator of the award-winning Swords & Wizardry retroclone of OD&D, author of the Quick Primer for Old School Gaming, designer of lots of adventures, founding partner and Creative Director for Frog God Games. What's Uncle Matt up to right now? We'll ask him about how his perspective towards old-scho…
 
From enjoying the Festival of Fine Ales to attending a fancy dinner party and an opera, the gang attempts to disentangle the mysterious network of influence around the Graf of Middenheim while enjoying the delights of the Carnival. Join us in the latest installment of our Original Dungeons & Dragons and Warhammer Fantasy mash-up, and delight in the…
 
Paul & Dan have a thoughtful conversation on Thieves' Guilds in D&D and other RPGs: Does one prominently feature in your campaign? Does it exclude the non-thief players? Is it a better engine for group adventures, or solo play? And: was it ever a thing in the real world? Wandering DMs Paul Siegel and Dan “Delta” Collins host thoughtful discussions …
 
The gang meet with a vampire and some elves, and discusses the problem of the taxes. Indigo faces off against Dieter for the title of the Graf's Champion. Join us in the latest installment of our Original Dungeons & Dragons and Warhammer Fantasy mash-up, and delight in the shenanigans of a group of so-called adventurers continuously find themselves…
 
Paul & Dan are joined by special guests Satine Phoenix & Jamison Stone, co-creators of the upcoming product from Apotheosis Studios, Sirens: Battle of the Bards -- an epic 300-page campaign for 5E D&D, featuring a revolution in a fantasy city led by artists and bards! What led Satine & Jamison to that bold concept? What new rules expansions is she …
 
With Bruno off in search of high end snuff, the rest of the party infiltrates the den of narap dealers, but what they find there is far from what they expected. Will they earn the trust of a high official of Middenheim, and will Yeffe be able to contain her ever increasing thirst for blood? Join us in the latest installment of our Original Dungeons…
 
Paul & Dan discuss the old rule in Original and 1st Edition D&D where Fighters get as many attacks per turn as their level vs. low-level opponents. What classic fiction inspired this rule? Is it a good idea, and should we bring it back today? And since the books never give it a name, what in tarnation should we all call it?! Wandering DMs Paul Sieg…
 
Yeffi makes a date with an elf, Mina falls in love over tea, Bruno acquires a new mortal enemy, and Indigo buys some meat on a stick. Can they figure out how to mingle in polite society, win the position of Champion of the Graf, and track down the local drug ring? Join us in the latest installment of our Original Dungeons & Dragons and Warhammer Fa…
 
Dan & Paul are joined by special guest Tim Kask (really!): Game designer, editor of the Original Dungeons & Dragons Supplements (including works by Gygax and Arneson), inaugural editor of Dragon Magazine, YouTuber, wargamer, and so much more! We'll bend his ear for insights into Original D&D, the challenges in polishing it for the market, and his t…
 
The gang approaches Middenheim and does their best to avoid the tax-man. Will they make it into town with their coin-purses in tact? Join us in the latest installment of our Original Dungeons & Dragons and Warhammer Fantasy mash-up, and delight in the shenanigans of a group of so-called adventurers continuously find themselves in over their heads.…
 
What notes do you make when preparing to run a published module? Do you find it's necessary for every adventure you run, or do you manage to avoid it most of the time? What format of adventure publication works best to reduce advance note-taking? Do you like more text or less? Dan and Paul share and debate our differing opinions, with the help of o…
 
The gang spends some time talking to ghosts, and ends up with more questions than answers. Should they trust the Grand Theogonist, or Al-Ulric, or any high priest for that matter? Join us in the latest installment of our Original Dungeons & Dragons and Warhammer Fantasy mash-up, and delight in the shenanigans of a group of so-called adventurers con…
 
It's the 50th anniversary of the Chainmail game being published; miniature combat for medieval armies by Gary Gygax & Jeff Perren. With a little appendix known as the "Fantasy Supplement" including rules for elves, dwarves, wizards, and dragons that players went nuts for and spawned a little thing called Dungeon & Dragons. Does it stand the test of…
 
Dan & Paul are joined by long-time RPG design star Jennell Jaquays for a special interview. We plan to get some inside information on her creation of the legendary Dark Tower and Caverns of Thracia D&D adventures for Judges Guild (two of our favorite scenarios ever). Plus design, artwork, and illustrations over the years for TSR, Chaosium, West End…
 
Dan & Paul discuss the state of the Roads and Highways in our D&D campaign worlds. The original editions of D&D didn't give any specific rules for them, and all adventuring was presumed to be in untracked wilderness. But most of our PCs travel seem to be on the major thoroughfares between cities. What's the best way to fill in that gap? Visit dScry…
 
Inspired by our discussion last week with writer Ethan Gilsdorf, Dan and and Paul continue the thread: Are there benefits to playing D&D for other parts of your life, other than just a fun pastime? We have strong opinions on this one. But do they agree? Be sure to watch our friend Ethen Gilsdorf's TEDx Talk on the same subject, too. Visit dScryb, p…
 
The gang finds more ways to have fun with the invisibility spell, Yeffi drinks the stew, and Bruno helps the Grand Theogonist receive a vision from Sigmar. But are the Sigmarites really the saviors of the Empire, or is something else nefarious brewing? Join us in the latest installment of our Original Dungeons & Dragons and Warhammer Fantasy mash-u…
 
Dan & Paul are visited by special guest Ethan Gilsdorf -- Journalist, memoirist, essayist, critic, poet, and teacher. Author of the seminal book, "Fantasy Freaks and Gaming Geeks", documenting a year of traveling and speaking with the people involved with D&D, TTRPGs, LARPs, comic conventions, Renaissance fairs, and more. Featured on NPR, The Disco…
 
Yeffi finds more clues of larger goings on in the Empire at the Orlock estate, and the gang decides to hit the road to Middenheim. Rising tensions between the Cults of Sigmar and Ulric, however, threaten to impede their journey. Join us in the latest installment of our Original Dungeons & Dragons and Warhammer Fantasy mash-up, and delight in the sh…
 
Luke Gygax joins Dan & Paul to talk about the upcoming Gary Con XIII in a few weeks, the rise and transition to online gaming in the last year, writing and running tournament adventures, gaming with his father, and a whole lot more. Plus a little friendly gloating gloating over the drubbing he gave Dan in The Big Bad Season 1. And more surprises! G…
 
Indigo mobilizes a group of commandos, Yeffi contemplates the taste of blood, Bruno almost gets a pair of pants, and Mina breaks Bruno's heart and other things. All this and a great golden dwarf to boot in the latest episode of Ten Dead Rats. Join us in the latest installment of our Original Dungeons & Dragons and Warhammer Fantasy mash-up, and del…
 
Dan & Paul are joined by special guest Jonathan Tweet! The lead designer on D&D 3E and principal author of the 3E Player's Handbook. Lead designer of the early 2000's D&D Chainmail Miniatures wargame. Designer of EVERWAY and co-designer on the revolutionary RPGs Ars Magica and 13th Age. Author of books and games teaching the science of evolution to…
 
Can you learn to play and run D&D by reading the Dungeon Masters' Guide? Should you? Is it a good read, or a bad one? Was it ever different in the past? What other resources are as good, or better? Dan & Paul have markedly different opinions on this one. Visit dScryb, purveyors of finely crafted boxed text, and use code WANDERING at checkout to sav…
 
The group goes out in search of their bald-headed halfling friend, and finds religion along the way. From fighting off skaven to investigating the dwarven engineering guild, they can't seem to avoid confronting the problem of how exactly to go about disposing of unwanted warpstone. Join us in the latest installment of our Original Dungeons & Dragon…
 
A Valentine's Day special: Dan is joined by Brooklyn food artist Isabelle Garbani to talk about food and surviving a plague in the Middle Ages. Gather your loved ones close for this one. Where are those disease tables? Thy Links, As Thou Wishest: "Introduction to the Decameron" by Rivka Galchen -- https://www.nytimes.com/interactive/2020/07/07/maga…
 
As the gang debates whether or not to follow the skaven invaders, something unusual happens in the Chaos Terrarium. Will Bruno be able to keep control of Francis, or is this just Gutbag all over again? Join us in the latest installment of our Original Dungeons & Dragons and Warhammer Fantasy mash-up, and delight in the shenanigans of a group of so-…
 
Dan & Paul get to chat with Jon Peterson, eminent historian of D&D and other TTRPGs. We've loved his earlier work, Playing at the World, to death -- and now we get to chat up his newest book, The Elusive Shift: How Role-Playing Games Forged Their Identity! We explore his key observation that RPGs combined threads from two sometimes-combative camps …
 
Further exploration of Castle Witgenstein reveal that the party may not be the only uninvited guests in the castle tonight. But can they stop bickering about ethics long enough to deal with this new threat? Join us in the latest installment of our Original Dungeons & Dragons and Warhammer Fantasy mash-up, and delight in the shenanigans of a group o…
 
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