Developing Sable and Citizen Sleeper, ft. Greg Kythreotis and Gareth Damian Martin

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By Bad End: A Videogame Podcast and Bad End Crew. Discovered by Player FM and our community — copyright is owned by the publisher, not Player FM, and audio is streamed directly from their servers. Hit the Subscribe button to track updates in Player FM, or paste the feed URL into other podcast apps.

In today's episode we're joined by two special guests - game developers Greg Kythreotis of Shedworks (Sable) and Gareth Damian Martin (In Other Waters). We discuss the game development process, the act of pitching and marketing a game in a world where streaming and Steam reviews exist, the beauty and nostalgia of in-game architecture, and the secrets behind what goes into our save files. The insights may shock you.

Download Sable:https://store.steampowered.com/app/757310/Sable/
Download In Other Waters: https://store.steampowered.com/app/890720/In_Other_Waters/

Support us on Patreon to join us live: https://www.patreon.com/badend

BAD END is proud to be part of SUPERCULTURE, a network of podcasts and websites dedicated to the underobserved. Tweet us @superculturenet

Special thanks to our Patreon subscribers, and shout out to Wesley Martin, Alyse Stanley, and Joshua Jarvis for donating at the Bad End Patron tier! Become a contributor at patreon.com/badend

Intro/Outro music is "TABOO" by SEIHO

115 episodes