Episode 161 - Commander Legends Design Discussion

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By Adam Klesh and Bradley Rose. Discovered by Player FM and our community — copyright is owned by the publisher, not Player FM, and audio is streamed directly from their servers. Hit the Subscribe button to track updates in Player FM, or paste the feed URL into other podcast apps.

Commander Legends is coming out and Tim played ten hours of Commander over the weekend. He and Bradley give their ideas on what the set accomplishes and what we can learn about multiplayer design.

Are we just too scared about not getting a commander in draft? Has there been a mechanic with more game actions than Encore? Why did anyone attack before Monarch came around? Is there a mechanic more irrationally loved than Cascade?

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